To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SIGGRAPH 2016 attracts more than 14K attendees

July 29, 2016, 03:46 PM

http://www.postmagazine.com/Press-Center/Daily-New...

ANAHEIM, CA — SIGGRAPH 2016 showcased the latest in computer graphics and interactive techniques this week. The 43rd annual event had strong attendance from around the world, hosting over 14,000 attendees (more than 10,600 from the United States). Seventy three other countries were also represented.During the course of the conference, more than 635 pieces of progressive content were shared by over 1,760 speakers and contributors.

Rogue One and Star Wars VFX Breakdowns

July 28, 2016, 01:34 PM

http://jonnyelwyn.co.uk/film-and-video-editing/rog...

Get excited for Rogue One with this deep dive into the editing and visual effects behind Star Wars: The Force Awakens

#editing#visual effects#post production#star wars#the force awakens#rogue one
Blackmagic releases Fusion 8.2 for Linux

July 28, 2016, 12:27 PM

http://www.postmagazine.com/Press-Center/Daily-New...

FREMONT, CA — Blackmagic Design (www.blackmagicdesign.com) has released Fusion visual effects software for the Linux platform. The new Linux version of Fusion and Fusion Studio means visual effects artists can select their preferred computing platform, as Fusion is now available on Mac OS X, Windows and Linux. All project files are common, so customers can work collaboratively, even when different artists are running different platforms on the same job.

Augmented Reality is already huge!

July 28, 2016, 12:27 PM

http://www.philiphodgetts.com/2016/07/augmented-re...

Pokemon Go already demonstrates that Augmented Reality is likely to be much more significant than VR.

Blackmagic Design Announces Fusion 8.2 is now avai

July 28, 2016, 09:19 AM

http://boscpug.org/blackmagic-design-announces-fus...

Fusion visual effects software now available on Linux platform, extremely popular in the world's leading visual effects production companies.This new Linux release is a major announcement for the visual effects industry.

Game of Thrones Season 6 VFX Breakdowns

July 28, 2016, 05:51 AM

https://www.aotg.com/game-of-thrones-season-6-vfx-breakdowns/

(Spoiler Alert!) For the finale of season six of HBO’s smash hit Game of Thrones¸ Rising Sun Pictures faced a formidable challenge: replicate the sprawling city of King’s Landing and its central shrine, the Great Sept of Baelor, and then burn them to the ground in a magical, green-hued inferno.

Maxon Previews Cinema 4D Release 18

July 27, 2016, 02:11 PM

http://www.studiodaily.com/2016/07/maxon-previews-...

Maxon announced a new, feature-laden release of its Cinema 4D VFX software. New features include new ways to fracture shapes, a variety of knife tools, object tracking, and more. "The last couple of versions [of Cinema 4D] didn't have a … more » The post Maxon Previews Cinema 4D Release 18 appeared first on Studio Daily.

Aaron Sims Creative - Design & VFX Showreel

July 27, 2016, 09:11 AM

https://www.aotg.com/aaron-sims-creative-design-vfx-showreel/

Welcome to the world of Aaron Sims Creative... or as we like to call it, the ASC Universe. Our mission is to share our passion & craft for Design, CG, and Visual Effects with enthusiasts and inspiring artists, alike. We aim to provide the insight, education, and inspiration to realize your dreams within the Design, CG, and VFX community.

Quantum showcases animation & VFX workflow referen

July 27, 2016, 05:33 AM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN JOSE, CA — Quantum Corp. (www.quantum.com) has announced a new animation and visual effects (VFX) workflow reference architecture built on the company's Xcellis high-performance shared storage. According to the company, this is a new robust and exceptionally flexible architecture that delivers optimal storage capabilities for animation and editorial operations, thereby streamlining workflows and boosting overall efficiency and productivity. 

The Foundry launches Katana 2.5 for Windows

July 26, 2016, 04:51 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON — The Foundry (www.thefoundry.co.uk) has launched the latest update to its professional look development and lighting tool. Responding to customer demand, Katana 2.5 will offer support for Windows, putting the tool in front of more artists working in VFX, broadcast and animation. The new port makes Katana’s full toolset available to Windows-based studios, previously unable to take advantage of the famous “lighting recipes.” Additionally, the toolset is easier to install and su...

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