To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

CHIATAI's Fertilizer VFX Breakdown

July 7, 2016, 09:28 AM

https://www.aotg.com/chiatais-fertilizer-vfx-breakdown/

Let's see behind the scene of another great VFX from our team in CHIATAI's Fertilizer TVC.

NBC To Offer VR Olympics Content To Samsung Users

July 7, 2016, 05:42 AM

http://www.digimediapros.com/nbc-to-offer-vr-olymp...

At the Olympics in Rio, NBC will provide Samsung Users with 85 hours of VR Olympics programming to test if VR programming works in sporting events. Read on to find out more.

GHOST RECON WILDLANDS: Making of for Cartel cinema

July 7, 2016, 05:41 AM

http://www.artofvfx.com/ghost-recon-wildlands-maki...

Really cool making of by Mathematic Studio about their CG cinematic for GHOST RECON WILDLANDS...

VFX of Independence Day: Resurgence

July 7, 2016, 05:41 AM

http://oneperfectshotdb.com/2016/07/exclusive-behi...

A whole host of visual effects companies worked on Roland Emmerich’s Independence Day: Resurgence, helping the director destroy new cities with even bigger alien spaceships and scarier creatures. Here at One Perfect Shot we’ve asked several visual effects supervisors from those companies about some of their most challenging scenes to work on from the film.

TMNT - OUT OF THE SHADOWS: Pablo Helman - VFX Supe

July 6, 2016, 12:25 PM

http://www.artofvfx.com/teenage-mutant-ninja-turtl...

Two years ago, Pablo Helman explained to us about the work of ILM on TEENAGE MUTANT NINJA TURTLES. He returns today to talk about this new episode and the new technical evolutions.

CENTRAL INTELLIGENCE: Production VFX Supervisor

July 4, 2016, 02:27 PM

http://www.artofvfx.com/central-intelligence-kelvi...

Kelvin McIlwain began his career in the visual effects as a matte painter at Illusion Arts in 1996. He take care of the effects of CENTRAL INTELLIGENCE between two films of the FAST AND FURIOUS saga. Interesting fact: he worked on all the films of this saga!

CG Garage Podcast #78 | Herzog & De Meuron

July 4, 2016, 04:55 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

I pay a short visit to Basel Switzerland to see the Digital Technology group at Herzog and De Meuron, a very famous contemporary Architecture firm. We learn a great deal about how technology, programming, scripting, rapid prototyping, and of course, virtual reality has enabled a new work flow for their designers, opening up the door to new ideas, and more efficient design.

Creating a complex smudged,rusty and dirty Glass S

July 3, 2016, 05:05 AM

https://www.aotg.com/creating-a-complex-smudgedrusty-and-dirty-glass-s/

In this tutorial which is a part of " Developing realistic shaders in Arnold for Cinema 4d , Vol. 01 " course , we learn how to create a complex smudged,rusty and dirty Glass Shader in Arnold For Cinema 4d

Is 'Passengers' Caught in VFX Legal Limbo?

July 2, 2016, 05:49 AM

http://www.hollywoodreporter.com/news/is-jennifer-...

Jennifer Lawrence’s latest project, the $120 million Sony Pictures film Passengers, may be affected by Digital Domain 3.0’s ongoing legal drama, a result of a lawsuit in federal court.

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