To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

PENNY DREADFUL - Season 3: VFX Breakdown by Mr. X

July 18, 2016, 05:14 AM

https://www.aotg.com/penny-dreadful-season-3-vfx-breakdown-by-mr-x/

Mr. X presents their work (especially the environments) for the season 3 of PENNY DREADFUL...

CG Garage Podcast - Bryan Grill Scanline

July 18, 2016, 05:14 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Two time VFX nominee and member of the Academy, Bryan Grill of Scanline VFX speaks to us about his impressive career working from the ground up to be one of the top people in the field. His long career at Digital Domain and Scanline have been blessed with many great stories. He recently finished supervising Independence Day: Resurgence.

How the VFX Team Brought Slimer Back to Life

July 17, 2016, 02:39 PM

http://www.hollywoodreporter.com/behind-screen/gho...

While all the pre-release controversy surrounding the new Ghostbusters may have swirled around the casting of four actresses, for the visual effects team working on the new movie creating a new generation of ghosts posed just as much of a challenge.

Watch Jeff Wagner’s Houdini VEX and VOPS Webinar

July 16, 2016, 12:12 PM

http://lesterbanks.com/2016/07/houdini-vex-vops/

Jeff Wagner, Side Effects, Senior Technology Consultant has an in-dpeth look at wrangling within Houdini VEX. The Post Watch Jeff Wagner’s Houdini VEX and VOPS Webinar originally appeared and published on %%BLOGLINK%,by lesterbanks

Walking Through Spine 2D Animation Paths and Const

July 16, 2016, 08:12 AM

http://lesterbanks.com/2016/07/spine-2d-animation-...

Watch how some complex animations setups can be achieved using Spine 2D animation 3.4 new paths and path constraints feature. The Post Walking Through Spine 2D Animation Paths and Constraints originally appeared and published on %%BLOGLINK%,by lesterbanks

The Foundry Releases CARA VR

July 15, 2016, 12:13 PM

http://www.digimediapros.com/the-foundry-releases-...

The foundry has released CARA VR, a plugin for Nuke which provides stitching, grading/balancing, faster workflow, compositing, and more for 360 footage. Read on to find out more

THE SHANNARA CHRONICLES: VFX Breakdown

July 15, 2016, 05:35 AM

http://www.artofvfx.com/the-shannara-chronicles-vf...

Check this VFX breakdown by Pixomondo to know more about their work on THE SHANNARA CHRONICLES (click on the picture below to watch it)...

The Foundry’s Katana now supports Windows

July 14, 2016, 12:16 PM

http://postperspective.com/the-foundrys-katana-now...

The Foundry has updated its look development and lighting tool Katana to version 2.5. This updates includes support for Windows, allowing more artists working in VFX, broadcast and animation to take advantage of the tool. Additionally, the toolset is easier to install and supports a number of plug-ins including RenderMan, Continue reading →July 14, 2016

NOW YOU SEE ME 2: VFX Breakdown by Cinesite

July 14, 2016, 09:25 AM

http://www.artofvfx.com/now-see-2-vfx-breakdown-ci...

Cinesite have just released the VFX Breakdown about their work on NOW YOU SEE ME 2...

VFX Supervisor Matthew Gratzner: Cinematic VR

July 13, 2016, 05:03 AM

https://www.aotg.com/vfx-supervisor-matthew-gratzner-cinematic-vr/

We welcomed New Deal Studios Co-Founder, Creative Director and VFX Supervisor Matthew Gratzner. Matt took us through the process of how he created his Cinematic Narrative VR Films from prep, production and through post.

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