It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 6, 2016, 09:40 AM
http://lesterbanks.com/2016/04/freehand-stroke-ble...
Blender Developer Campbell Barton created an add-on from OpenToonz Freehand drawing tool right in Blender. The Post Blender Developer Ports OpenToonz Freehand Stroke to Blender originally appeared and published on %%BLOGLINK%,by lesterbanks
April 5, 2016, 09:13 AM
http://lesterbanks.com/2016/04/opentoonz-bones-ani...
The Computer Art Club offers a look at creating a simple animation using the Plastic Tool, or bones in OpenToonz. The Post Animating Characters With OpenToonz Bones originally appeared and published on %%BLOGLINK%,by lesterbanks
April 4, 2016, 09:22 AM
http://www.cgmeetup.net/home/x-particles-avoidance...
Greyscalegorilla – I am pleased to see an old trick I came up with in Thinking Particles translated so perfectly into X-Particles. This technique is applicable to growing vines, pipes, wrapping objects, filling shapes, and drawing non-intersecting lines. I go through the process of creating the particle rig then exploring lots of ways to apply and modify it.
April 1, 2016, 01:26 PM
http://lesterbanks.com/2016/04/creating-foam-spray...
Easily create and simulate foam and spray with the latest version of the Effex 2.7 plugin for Cinema 4d. The Post Creating and Simulating Foam & Spray in C4D With Effex 2.7 originally appeared and published on %%BLOGLINK%,by lesterbanks
March 29, 2016, 09:40 AM
http://lesterbanks.com/2016/03/getting-started-ope...
OpenToonz marks a new era for digital animators... Free OpenSource animation production The Post Getting Started With OpenToonz, Free Animation Production Software originally appeared and published on %%BLOGLINK%,by lesterbanks
March 28, 2016, 01:04 PM
http://business.tutsplus.com/articles/25-video-log...
If you need to animate your logo, then we have a ton of inspiring video logos showcased here. From minimalist video logos, to architectural inspired stings, hollywood-style movie worthy openers, creative sketch logo reveals, particle effect kinetic logos, inventive brand explosions, and a whole lot more!
March 24, 2016, 08:26 AM
http://lesterbanks.com/2016/03/creating-3d-topogra...
Create 3D maps in After Effects without using any premium plugins. The Post Creating 3D Topographic Maps in AE With Standard Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
March 18, 2016, 05:35 AM
https://www.aotg.com/lighting-an-interior-scene-in-cinema-4d-r17/
In this Tutorial we take a pretty comprehensive look at Global Illumination in Cinema 4D, this includes GI methods and the settings for each of these methods. We also go into reducing lighting artifacts for a nice clean results.
March 16, 2016, 01:10 PM
http://www.creativeplanetnetwork.com/news/post/sto...
A blend of physical miniature sets and 3D CGI animation blend together to make "Building a Rocket," a charming spot for agriculture firm GWK, directed by Am I Collective. Lung Animation was responsible for creating the 3D animated aspects in just four months from start to finish.
March 16, 2016, 10:07 AM
https://www.aotg.com/miller-unveils-new-products-at-nab/
Miller Camera Support, LLC Launches Combo Live Pedestal Series and Compass 23 Fluid Head For the U.S. Market at NAB 2016
#nab#cameras#miller#camera support
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.