To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Choosing a digital editing system

December 11, 2010, 11:29 AM

http://www.joyoffilmediting.com/?p=3273

As I announced last summer, I am updating my first book, Cut by Cut: Editing Your Film or Video to include the technological advances and changes to editing room practices that have occurred since the book came out in December 2004. How do you decide which system to cut on? Let me know. In the meantime, here’s the updated section from the new book:

Mastering Materials in Sony Vegas Pro 10

December 11, 2010, 11:27 AM

http://library.creativecow.net/rofrano_john/Master...

In this Boris FX video tutorial John Rofrano takes a look at "mastering materials" with Boris Continuum Complete's 3D Objects filters in Sony Vegas Pro 10.

Creating Motion Graphics Hidden Gems: Chapter 2

December 11, 2010, 11:25 AM

http://provideocoalition.com/index.php/cmg_keyfram...

As we mentioned last week, we’re going to go through our book Creating Motion Graphics with After Effects 5th Edition ("CMG5" for short) and pulling out a few "hidden gems" from each chapter. These will include both essential tips for new users, as well as timesaving gems that experienced users may not be aware existed.

Post Trends for 2011

December 10, 2010, 02:47 PM

http://digitalfilms.wordpress.com/2010/12/10/post-...

One market segment that is often described as "mature" has seen plenty of advances in 2010, with more to come in 2011. There’s a general push to lower the cost of high-end systems, address 64-bit processing and in some cases, change the business model entirely.

Our priorities for the Avid team

December 10, 2010, 02:45 PM

http://blogs.creativecow.net/blog/3938/our-priorit...

I recently took some time to answer a few questions I’ve received and share some thoughts on a few of our priorities for the Avid team as we continue to work closely with our customers to help enable their success and navigate changes in the industry.

Raising the Bar on 2D-to-3D Conversion

December 9, 2010, 11:06 AM

http://3dcinecast.blogspot.com/2010/12/raising-bar...

BitAnimate (Lake Oswego, OR) is a small start-up company developing 2D-to-3D conversion technology. They envision their technology being used in a variety of ways- from an on-line conversion service for users to upload their clips and watch them in 3D, to embedded application like 3DTVs. They also believe their technology is at such a level that they can approach Hollywood to dramatically reduce the time and cost of making theatrical-quality conversions.

#50: Animated Video Playbar with Marquee – P

December 9, 2010, 11:04 AM

http://avidscreencast.com/2010/12/50-animated-vide...

This week and next, we’ll create a semi-transparent video progress bar as you know them from Youtube et. al. We’ll create the elements in Marquee, then (next week) animate in Media Composer. The cool thing about this approach is that you’ll be able to change the length of the animation to fit your piece of video just by trimming it!

CS5 now offers GPU acceleration on laptops

December 9, 2010, 11:02 AM

http://provideocoalition.com/index.php/adobe/story...

Adobe Premiere Pro CS5, version 5.0.3 is an update now available. This update to Adobe Premiere Pro CS5 adds support for two new NVIDIA cards: the Quadro 4000 (Mac) and the Quadro 5000M (Windows). The addition of these new cards extends the power of the Mercury Playback Engine’s GPU acceleration to users working on laptops as well as workstations.

Red Giant's Magic Bullet Denoiser (Review)

December 8, 2010, 03:46 PM

http://www.kenstone.net/fcp_homepage/magic_bullet_...

Low light = video noise, there is no doubt of that. Of course there are many other factors that contribute to video noise but the entire focus is where to go from here, when you have footage that simply can't be re-lit or shot. I have tested many 'denoiser' filters and have only found one or two that did a commendable job. However, as a result of their use there was definitely some softening of the image. Seeing the need for a better tool, Red Giant, a company which produces some of the...

Working with 60p in Apple Final Cut Pro

December 8, 2010, 11:11 AM

http://digitalcontentproducer.com/videoedsys/revfe...

I know, I know, some of you are dying to read the second half of my how to encode a podcast article. Unfortunately, I had a client matter pop up, and I had to get smart on a couple of 60p-related issues, all 720p resolution. I'm writing about it here because I think I've found the best solutions, but I assume that I'll hear about it if I don't. Since there are no comments enabled on this site, just send me a note at jozer@mindspring.com if you disagree with any of my findings.

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