To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Turn Objects Into Water With Fluids in Houdini

June 28, 2017, 12:19 PM

http://lesterbanks.com/2017/06/turn-objects-water-...

Mix Training consistently walks through some really great techniques in Side FX Houdini. The latest post doesn’t disappoint. VaronMix Modnay’s episode touched on how to turn Objects into water using FLIP Fluids in Houdini. This The Post Turn Objects Into Water With Fluids in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Dynamic Fracture Effect With Houdini

June 27, 2017, 01:53 PM

http://lesterbanks.com/2017/06/create-dynamic-frac...

Who doesn’t like a great fracture system? Better still, how about a dynamic fracture? Follow along as 3D Artist Krishna Bala walks through create one using Houdini, working on a motion captured animation of a The Post Create a Dynamic Fracture Effect With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Disney legend Floyd Norman to speak at SIGGRAPH

June 27, 2017, 07:15 AM

http://www.postmagazine.com/Press-Center/Daily-New...

CHICAGO — SIGGRAPH 2017, the annual conference highlighting computer graphics and interactive techniques, has announced that Floyd Norman, the first African-American animator to work for Walt Disney Animation Studios, will serve as its keynote speaker. The session will be presented as a fireside chat, allowing attendees the opportunity to hear the Disney legend discuss his life and career within an intimate setting. SIGGRAPH 2017 is set to take place in Los Angeles between July 30th and Au...

A Handheld Camera Look For Your Animations Through

June 27, 2017, 07:14 AM

http://lesterbanks.com/2017/06/handheld-camera-ani...

Adding random camera motion to your scene might seem like an easy thing. It’s hard to get something that looks random enough to be believable. In the end getting that handheld camera look might take The Post A Handheld Camera Look For Your Animations Through Constraints originally appeared and published on %%BLOGLINK%,by lesterbanks

Disney Animation legend Floyd Norman keynoting SIG

June 27, 2017, 07:14 AM

http://postperspective.com/disney-animation-legend...

Floyd Norman, the first African-American animator to work for Walt Disney Animation Studios, has been named SIGGRAPH 2017’s keynote speaker. The keynote session featuring Norman will be presented as a fireside chat, allowing attendees the opportunity to hear a Disney legend discuss his life and career within an intimate setting. Continue reading → June 27, 2017 The post Disney Animation legend Floyd Norman keynoting SIGGRAPH 2017 appeared first on Randi Altman's postPerspective.

Interview with Pixar's Philippe Leprince

June 27, 2017, 07:12 AM

http://www.allanmckay.com/85/

In this Episode, Allan McKay interviews Philippe Leprince, Senior Field Engineer at Pixar Animation Studios. He currently works as an Engineer on the RenderMan Software. Philippe has a Lighting and CG background and has worked at Framestore and Double Negative, and many other big studios. Among his many credits are feature films like Harry Potter and the Prisoner of Azkaban (Framestore); The Dark Knight and Inception (Double Negative).

Siggraph Unveils 2017 Lineup

June 24, 2017, 08:40 AM

https://www.awn.com/news/siggraph-unveils-2017-com...

Ten Virtual Reality experiences and 22 features, short films, commercials and game trailers are selected for the 2017 SIGGRAPH Computer Animation Festival.

Adding Easy Secondary Motion in C4D with Soft IK

June 23, 2017, 12:02 PM

http://lesterbanks.com/2017/06/adding-easy-seconda...

Adding secondary motion in an animation doesn’t always mean another pass with the keyframes. In fact, for smaller parts of the character, setting up an automated system can be pretty effective. Take for example the The Post Adding Easy Secondary Motion in C4D with Soft IK originally appeared and published on %%BLOGLINK%,by lesterbanks

Adobe acquires SkyBox VR technology from Mettle

June 21, 2017, 12:36 PM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN JOSE, CA — Adobe Systems (www.adobe.com) has acquired all SkyBox technology from Mettle, a developer of 360-degree and virtual reality software. The acquisition comes at a time when increasing numbers of creators, global brands and media and entertainment companies are embracing 360/VR, and are looking for seamless, end-to-end workflows for this new, immersive medium. 

Making tutorials? Avoid These 5 Tutorial Tropes

June 21, 2017, 12:36 PM

http://lesterbanks.com/2017/06/avoid-5-tutorials-t...

Being creatives, many of us might feel the need to share techniques and offer inspiration to our fellow colleagues at times. Perhaps you want to share something new you just learned. Maybe, (as we all The Post Making tutorials? Avoid These 5 Tutorial Tropes originally appeared and published on %%BLOGLINK%,by lesterbanks

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