To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Sneak peek of Houdini 19 Rust Working Group UE5

October 18, 2021, 08:39 AM

https://beforesandafters.com/2021/10/18/sneek-peak...

Here’s a sneak peek of SideFX’s Houdini 19, with a launch imminent.

How to Make the Ultimate Text Morph in Ae

October 16, 2021, 11:32 AM

https://lesterbanks.com/2021/10/how-to-make-the-ul...

Ben Marriott shows how to create a super-simple text morph effect in After Effects. If you’ve ever wanted a super-simple way to morph text and type in After Effects, Ben Marriott has a new tutorial

How to Build a Tree and Roots in Maya Quickly

October 16, 2021, 11:32 AM

https://lesterbanks.com/2021/10/how-to-build-a-tre...

Alex Cheparev shows a few easy techniques for building a tree and roots system on a patch of ground. 3D is all about the process, and this new tutorial from Alex Cheparev is an excellent testament to

How to Create Super-Fast Leg Smears With Blender

October 16, 2021, 11:31 AM

https://lesterbanks.com/2021/10/how-to-create-supe...

Pierrick Picaut shows how to get that classic cartoon spinning leg smear effect in Blender. The epitome of running leg smears belongs to the Roadrunner. Take a look at this new tutorial from Pierrick Picaut that shows

How To Optimize Deformer Performance in Bifrost

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/how-to-optimize-de...

Marco D’Ambros shows how to analyze deformer performance in Bifrost Graph. Technical Director Marco D’Ambros’ new quick focus series of videos help to explain how to do a lot of the more TD-like tasks in Bifrost Graph.

How to Model and Render Leather and Stitching in C4D

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/how-to-model-and-r...

Polygon Pen shows how you can model seams and stitching details in realistic-looking leather. This new tutorial from Polygon Pen shows some modeling and rendering techniques to create realistic-looking leather complete with seams and stitching using Cinema

Get a Look at Working With Materials in U-Render for C4D

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/get-a-look-at-work...

The U-Render team looks at working with materials in their realtime viewport renderer for C4D. A new installment in the tutorial series for getting started with U-Render offers some insights into working with materials in U-Render, a

Autodesk Updates Flame, Flare, Flame Assist for 4K/UltraHD and HDR

October 14, 2021, 09:11 AM

https://postperspective.com/autodesk-updates-flame...

Autodesk has updated Flame, Flare and Flame Assist with new features and streamlined workflows for managing high-end 4K/UltraHD and HDR content. Tool enhancements include HDR-enabled color curves in MasterGrade, improvements for faster conforms and upgraded video preview options of up to 4K/UltraHD content via single-cable 12G-SDI connectivity. Flame Family improvements help to increase production speed and creativity for artists across the media and entertainment industry. Continue reading → ...

Maxon 3D Motion Design Show Around the Corner

October 13, 2021, 08:44 AM

https://www.cgw.com/Press-Center/News/2021/Maxon-3...

FRIEDRICHSDORF, GERMANY — Maxon has revealed its line-up of speakers for the October 3D and Motion Design Show, the free-to-attend virtual series of artist-focused presentations for 3D and motion graphics artists.

Veterans Return to ILM Boost Feature Animation Of

October 13, 2021, 08:44 AM

https://www.cgw.com/Press-Center/News/2021/Veteran...

SAN FRANCISCO – Industrial Light & Magic has announced that Rob Coleman (left in photo) has rejoined the company as a Key Creative for Feature Animation at ILM’s Sydney studio, building on 35 years of craftsmanship, innovation, and leadership in visual effects and animation. ILM is also announcing the return of Randal Shore (right in photo), who will be rejoining the company’s Vancouver studio as an Executive Producer in Feature Animation.

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