It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 9, 2015, 05:45 AM
http://www.studiodaily.com/2015/04/adobe-creative-...
Adobe revealed new color workflow options for Premiere Pro CC and debuted Adobe Character Animator, an easy-to-use animation program designed as a companion to After Effects CC, as part of its slate of pre-NAB product announcements today. In announcing the … more » The post Adobe Debuts New Look Creation and Character Animation Tools appeared first on Studio Daily.
April 8, 2015, 10:06 AM
http://lesterbanks.com/2015/04/moculus-plugin-leve...
New mOculus.io will allow you to use the Oculus Rift while working in Autodesk Maya.
April 8, 2015, 10:05 AM
http://collider.com/how-to-get-a-job-in-animation-...
At WonderCon this weekend, I had a fun time covering the Walt Disney Animation Studios and Disney Television Animation: Careers at Disney Animation panel with Camille Eden (Manager, Recruitment), Matt Roberts (Artistic Recruiter), and Brooke Keesling (Director, Talent Development) who shared some of the different creative roles that help make animated films and television shows. The discussion was moderated by Disney animator Darrin Butters, who worked on Big Hero 6 and Frozen, and offered a beh...
April 8, 2015, 10:04 AM
https://www.aotg.com/cinema-4d-tutorial-cloner-and-effectors-in-c4d/
Mograph and cloners and effectors? Oh my! This week we are diving into three different ways to use effectors and the cloner object in Cinema 4D to create great effects for motion graphics and VFX.
April 7, 2015, 12:44 PM
http://jonnegroni.com/2015/04/07/my-day-at-pixar-a...
Last week, I had the opportunity to visit Pixar for two days and watch the first 56 minutes of Inside Out. It’s been a lot to process, but I’ve condensed the experience into a post you can read here:
April 7, 2015, 09:31 AM
http://lesterbanks.com/2015/04/displacement-map-ge...
Convert complex geometry to displacement maps in Cinema 4D adding details at render time.
April 7, 2015, 09:29 AM
http://www.creativebloq.com/3d/3-tools-reinventing...
When you work in 3D it can be difficult to keep up with the latest software because, quite frankly, there's so much of it flying about. And how do you know what's worth using and what's best ignoring.
April 7, 2015, 03:41 AM
http://www.animationmagazine.net/features/judge-di...
A federal class-action lawsuit alleging top animation studios conspired to suppress wages has been dismissed.
April 7, 2015, 03:40 AM
http://www.cgchannel.com/2015/04/rendering-systems...
Rendering Systems has released ShaderMap 3, the latest version of its texture-creation software, adding support for 32-bit workflow, new tools for baking maps from 3D models, and new image-processing filters.
April 6, 2015, 04:01 PM
https://www.aotg.com/maya-tutorial-for-beginners-hypershade/
Maya Tutorial for Beginners - Hypershade / Material Editor basics HD by 3dmotive...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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