To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to meet global loudness standards

March 21, 2016, 10:25 AM

https://www.aotg.com/how-to-meet-global-loudness-standards-2/

Audio/multimedia producer Matt Hines explains how pros can meet today’s loudness standards to deliver consistent viewing experiences throughout the world, with the help of tools like RX Loudness Control.

Sunday Sound Thought 12 – Documenting Vs. Experi

March 21, 2016, 05:45 AM

http://designingsound.org/2016/03/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I just got back from a two week vacation to the Philippines, and […]

Acoustic Room Analysis - Why You Should Fill Out T

March 20, 2016, 08:13 AM

https://www.aotg.com/acoustic-room-analysis-why-you-should-fill-out-t/

In this video, I discuss why it is important to fill out our room form data so I can better assist you with all the acoustic requirements your usage demands.

Foley: The Art of Making Sound Effects

March 18, 2016, 09:38 AM

http://www.premiumbeat.com/blog/art-of-making-soun...

From snapping celery stalks to slapping phone books, learn how foley artists use everyday objects to create realistic sound effects in film.

Review: Yamaha AG03 Audio Mixer

March 18, 2016, 05:35 AM

http://www.definitionmagazine.com/journal/2016/3/1...

There are times when someone does something fantastic for one market, when they thought they were doing it for another. WD-40 was originally designed to protect the fuel tanks of the Atlas intercontinental ballistic missile. Play-Doh was intended to be used for cleaning coal residue from wallpaper – which may explain why my two year old smears it on the walls.

How To Design Sounds For Virtual Reality

March 17, 2016, 09:26 AM

https://www.aotg.com/how-to-design-sounds-for-virtual-reality/

If you’re interested in sound for virtual reality, don’t miss this one: It’s a really interesting talk from the Oculus Connect 2 conference by Tom Smurdon, Audio Content Lead at Oculus...

DPA Microphones Shines Bright at the 88th OSCARS

March 17, 2016, 07:46 AM

https://www.aotg.com/dpa-microphones-shines-bright-at-the-88th-oscars/

d:dicate 4011A Cardioid and d:vote 4099 Instrument Microphones Deliver Pristine Sound for Orchestra's Musical Accompaniments

#dpa microphones
BÁSICO: Mejoras de audio en Final Cut Pro X

March 17, 2016, 05:32 AM

http://www.finalcutpro.es/2016/03/basico-mejoras-a...

Todos los programas de montaje incluyen herramientas para optimizar el audio. La complejidad de su manejo hace que, en muchos casos, la tarea de trabajar el sonido sea muy delicada o bien se deje para programas específicos, como ProTools o Logic, en manos de especialistas. En Final Cut Pro X nos encontramos con una enorme cantidad [...] La entrada BÁSICO: Mejoras de audio en Final Cut Pro X aparece primero en finalcutpro.es.

Review Aston Halo Portable Vocal Booth

March 16, 2016, 01:10 PM

https://www.aotg.com/review-aston-halo-portable-vocal-booth/

In this video James from Production Expert takes a close look at the new Halo portable vocal booth from Aston Microphones. These new kids on the audio block are hitting well above their weight with some amazing new products and the Halo, which was first shown at NAMM 2016 is just one of them.

Sound Effects from Sonniss (16 GB+) - Free Downloa

March 16, 2016, 01:10 PM

http://logic-pro-expert.com/logic-pro-blog/2016/03...

Just like last year, in celebration of the Game Developers Conference, Sonniss have teamed up with their sound effects suppliers to give you over 16GB of sound effects completely for free.

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