To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Model and Render Leather and Stitching in C4D

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/how-to-model-and-r...

Polygon Pen shows how you can model seams and stitching details in realistic-looking leather. This new tutorial from Polygon Pen shows some modeling and rendering techniques to create realistic-looking leather complete with seams and stitching using Cinema

Get a Look at Working With Materials in U-Render for C4D

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/get-a-look-at-work...

The U-Render team looks at working with materials in their realtime viewport renderer for C4D. A new installment in the tutorial series for getting started with U-Render offers some insights into working with materials in U-Render, a

Autodesk Updates Flame, Flare, Flame Assist for 4K/UltraHD and HDR

October 14, 2021, 09:11 AM

https://postperspective.com/autodesk-updates-flame...

Autodesk has updated Flame, Flare and Flame Assist with new features and streamlined workflows for managing high-end 4K/UltraHD and HDR content. Tool enhancements include HDR-enabled color curves in MasterGrade, improvements for faster conforms and upgraded video preview options of up to 4K/UltraHD content via single-cable 12G-SDI connectivity. Flame Family improvements help to increase production speed and creativity for artists across the media and entertainment industry. Continue reading → ...

Maxon 3D Motion Design Show Around the Corner

October 13, 2021, 08:44 AM

https://www.cgw.com/Press-Center/News/2021/Maxon-3...

FRIEDRICHSDORF, GERMANY — Maxon has revealed its line-up of speakers for the October 3D and Motion Design Show, the free-to-attend virtual series of artist-focused presentations for 3D and motion graphics artists.

Veterans Return to ILM Boost Feature Animation Of

October 13, 2021, 08:44 AM

https://www.cgw.com/Press-Center/News/2021/Veteran...

SAN FRANCISCO – Industrial Light & Magic has announced that Rob Coleman (left in photo) has rejoined the company as a Key Creative for Feature Animation at ILM’s Sydney studio, building on 35 years of craftsmanship, innovation, and leadership in visual effects and animation. ILM is also announcing the return of Randal Shore (right in photo), who will be rejoining the company’s Vancouver studio as an Executive Producer in Feature Animation.

Foundry ships Nuke 131 in beta

October 13, 2021, 08:39 AM

http://www.cgchannel.com/2021/10/foundry-ships-nuk...

Foundry has released Nuke 13.1, the next version of its node-based compositing software, in beta.

Getting Started With Grooming in Houdini

October 13, 2021, 08:38 AM

https://lesterbanks.com/2021/10/getting-started-wi...

Armin Lotfi covers the grooming workflow in Side FX Houdini for beginners. This new tutorial from Motion Designer and 3D Artist Armin Lotfi shows how you can create furry little renders in Houdini using the grooming workflow.

Taylor James Uses Animation to Teach History

October 13, 2021, 08:38 AM

https://postperspective.com/taylor-james-uses-anim...

To help promote the multitude of online non-fiction video experiences available at the educational subscription service Wondrium, agency DiMassimo Goldstein called on NYC-based creative studio Taylor James for the production of two fantastical spots. The animation-based campaign focuses on showcasing the variety of Wondrium’s offerings through a mixed-media approach. The 60-second spots, Continue reading → October 12, 2021 The post Taylor James Uses Animation to Teach History appeared first ...

How to Get Your ACES Workflow in C4D, Octane, And After Effects Started

October 13, 2021, 08:38 AM

https://lesterbanks.com/2021/10/how-to-get-your-ac...

Silverwing offers a concise and straightforward setup for a roundtrip ACES workflow between C4D, Octane, and After Effects. Let’s face it; not everyone can incorporate an intelligent and easy color workflow into their product offerings,

How to Create a Low-Poly World in C4D

October 13, 2021, 08:37 AM

https://lesterbanks.com/2021/10/how-to-create-a-lo...

Polygon Pen shows how to model, shade, animate and render a low-poly world in Cinema 4D.   One of the cornerstones of motion graphics is a low=polygon look using simple 3D shapes and elements. This

1 37 38 39 40 41 856

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.