To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to use animation in reality TV

October 27, 2018, 08:58 AM

https://postperspective.com/how-to-use-animation-i...

By Aline Maalouf The world of animation is changing and evolving at a rapid pace — bringing photorealistic imagery to the small screen and the big screen — animation that is rendered with such detail, you can imagine the exact sensation of the water, feel the heat of the sunshine and experience the wilderness. Continue reading → October 26, 2018 The post How to use animation in reality TV appeared first on Randi Altman's postPerspective.

An Easy Way to Set Up Facial Expression in After E

October 27, 2018, 08:58 AM

https://lesterbanks.com/2018/10/setup-facial-expre...

Meghdad Asadi Shows a Common and Easy Way to do Character Facial Expressions in Ae. Meghdad Asadi extends his character rigging basics in After Effects to setting up simple facial expressions. Previously, a tutorial showing

How to Break Vellum Constraints Over Time

October 26, 2018, 09:13 AM

https://lesterbanks.com/2018/10/break-vellum-const...

Rohan Dalvi Offers Some Insights Into How to Animate and Break Vellum Constraints in Houdini. Houdini 17 added a new simulation framework in Vellum. The solver, based on Extended Position Based Dynamics, offers fast and

Relative Paths and Mixed OS

October 26, 2018, 09:13 AM

https://www.provideocoalition.com/relative-paths-a...

Ok, maybe not your life, but your sanity, and time in general, most likely. Which does effect your life. Today I share a quick tip based on a short conversation I had with Mario Tran Phuc , the Creative Director at Insydium LTD over on Twitter recently. He brought up a great tip for X-Particles in the Cache Object where you can enter two different folder paths. A primary path for the system you are working on, and an alternate path as a fallback. This would be a good way to setup a PC path and a...

Justin Leduc — Going Viral, Part II

October 26, 2018, 06:27 AM

https://www.allanmckay.com/164/

This is Allan McKay. Welcome to Episode 164. I’m speaking to Justin Leduc. This is Part II on his going viral video and on his next piece. I’m really excited for this one! This one is going to be a lot of fun. We’re discussing his new piece (to be released this week) and we dive into it in realtime.

Video Editing 101 - J, K, & L

October 26, 2018, 06:17 AM

https://www.premiumbeat.com/blog/video-editing-j-k...

Video editors need efficient shortcuts. Always. There are plenty to learn, but let’s start with these three.

FXhome ships Imerge Pro

October 26, 2018, 06:17 AM

http://www.cgchannel.com/2018/10/fxhome-ships-imer...

HitFilm developer FXhome has released Imerge Pro, a new still image-editing tool that it describes as the “world’s first non-destructive RAW image compositor”.

Force of the Trojans to combine CF with Harryhause

October 26, 2018, 06:17 AM

https://www.slashfilm.com/force-of-the-trojans/

Influential visual effects artist Ray Harryhausen died in 2013, but his legacy lives on in a whole generation of filmmakers who he inspired with his jaw-dropping stop-motion effects. His work also lives on in the Harryhausen Foundation, which is responsible for protecting his collection of movie-related artifacts. Now the Foundation is teaming up with a company called Morningside Productions to produce a new Harryhausen-style adventure film in the vein of 1981’s Clash of the Titans that is ten...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.