It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 15, 2014, 09:33 AM
https://www.aotg.com/flame-award-event/
The Flame Award is back! We can’t let a year go by without taking the opportunity to recognize the achieve...
September 15, 2014, 09:33 AM
https://www.aotg.com/how-to-export-from-realflow-to-3dsmax/
Realflow 2014 Tutorial - How To Export From Realflow to 3dsmax In this tutorial I show you how to export your scene or animation from 3dsmax to Realflow 2014...
September 15, 2014, 04:41 AM
http://www.blenderguru.com/podcasts/ep51-advice-17...
Ever wish you could go back in time and give yourself advice? I do. In this podcast I'll explain what I'd tell 17 year old me to get ahead as an artist.
September 14, 2014, 02:10 PM
http://www.toolfarm.com/blog/entry/tutorial_tricks...
This is from Day 7 of 30 Days of After Effects from the School of Motion at Ringling College of Art & Design. Joey explains one of the basics of using 3D Objects in After Effects, some tricks and animation principles.
September 14, 2014, 06:17 AM
http://lesterbanks.com/2014/09/create-seamless-loo...
With the latest Trapcode MIR 2 beta, there is a new section of setting that will allow you to create seamless loop With Trapcode MIR using a handy help button
September 14, 2014, 06:16 AM
http://lesterbanks.com/2014/09/creating-architectu...
learn how to quickly create Architectural Lighting With Blender using a simple lighting set up with cycles and some post work in Photoshop
September 13, 2014, 08:21 AM
http://lesterbanks.com/2014/09/import-zbrush-polyp...
Ever wanted an easy and reliable way to import ZBrush PolyPaint into Maya? Check out the new and free ZBrush PolyPaint to Maya plugin
September 13, 2014, 08:20 AM
http://lesterbanks.com/2014/09/stop-motion-animati...
how to use stop motion animation in After Effects along side motion graphics workflow
September 12, 2014, 11:29 AM
http://lesterbanks.com/2014/09/create-custom-reali...
use the new reflectance channel to create a realistic steel texture in C4D using your own photographs as the starting point.
September 12, 2014, 11:27 AM
http://lesterbanks.com/2014/09/rainmaker-lets-add-...
easily create realistic lens rain drops in Nuke with drip, gravity and blob control using the handy RainMaker Gizmo
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.