To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Setting Up a Stable and Automated Pole Vector for

September 3, 2014, 09:33 AM

http://lesterbanks.com/2014/09/automated-pole-vect...

learn how to create an automated pole vector in Maya for your character rigs

CGI 3D Tutorial HD: Using Lattices in Maya

September 3, 2014, 09:32 AM

https://www.aotg.com/cgi-3d-tutorial-hd-using-lattices-in-maya/

Check out this quick tutorial where you'll learn the basics and power of using Maya's Lattice Deformation and how to easily add it to a mesh and quickly defo...

Easily Creating Stylized, 3D Animated Brush Stroke

September 2, 2014, 09:55 AM

http://lesterbanks.com/2014/09/easily-creating-sty...

create 3D Animated Brush Strokes in C4D using a landscape object a spline and a spline wrap deformer

Creating and Compositing With Z-Depth Maps With Tr

September 2, 2014, 09:54 AM

http://lesterbanks.com/2014/09/creating-compositin...

learn how you can create and use Z-Depth maps right out of trapcode particular and create complex composites without leaving After Effects

Cinema 4D Databases

September 2, 2014, 09:54 AM

http://www.3dvf.com/actualite-10552-bases-cinema-4...

The general 3D artist Aurélien Martineau presents a tutorial on the basics of Cinema 4D R15 version here. It targets those who do not know of any tool.

Creating Detailed Fluids with X-Particles Skinner

September 1, 2014, 10:09 AM

http://lesterbanks.com/2014/09/fluids-x-particles/

The X-Particles skinner modifier can be a great way to create detailed fluid simulations right in Cinema 4D, creating renderable geometry from a particle's simulation

Animator Workflow: 7 Ways to Faster Success

September 1, 2014, 05:11 AM

http://www.animatorisland.com/workflow-7-ways-to-f...

As animators who also happen to be human beings, we make mistakes. And over the course of hundreds of frames with thousands of unique movements and subtle actions, we make a LOT of mistakes. It’s part of the job, and so is fixing them. So how can you get the mistakes out of the way and get on the right track sooner? Today we’ll take a look at how to get the failing out of the way lickity-split so you can arrive at a successful animation even faster.

CINEMA 4D Advanced Production Techniques 2 Announc

September 1, 2014, 05:10 AM

http://www.thinkboxsoftware.com/news/2014/9/1/cine...

C4DAPT is a unique live event featuring a selection of Cinema4D experts from top VFX/motion studios as well as specialized freelancers sharing invaluable high end knowledge and insider tips.During a 2 day intensive seminar attendees will be taken on a tour de force covering a wide range of advanced production proven techniques from real cases in compact lectures. Designed for studios as well as freelancers this is an exceptional chance to learn from the best in the industry. Thinkbox Softwa...

The key to creating photoreal renders

September 1, 2014, 05:08 AM

http://www.creativebloq.com/3d/key-creating-photor...

Getting renders to read as realistic is one of the more difficult aspects of 3D. Achieving a realistic look is definitely important, but the thing that really helps to sell it is having the image tell a story or convey a feeling.

CINEMA 4D UNVEILS R16

September 1, 2014, 05:08 AM

http://videoandfilmmaker.com/wp/index.php/new-gear...

Great news for those of us in the VFX industry, with Maxon unveiling Cinema 4D Release 16 (R16), the next gen release of the company’s 3D software.

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