To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Adventures in SFX – Creating Port of Call

November 3, 2015, 10:34 AM

http://designingsound.org/2015/11/adventures-in-sf...

Michael Raphael has been recording and releasing high r […]

How to change/add custom track icons in LogicX

November 3, 2015, 10:32 AM

https://www.youtube.com/watch?v=n5kZGcHTYko

In this quick tip tutorial, we're going to show you how you can change your track icons in Logic X 10.2. You can even add you own custom icons as well!

Game Audio Hour 081 - Drums, Drums, and More Drums

November 3, 2015, 05:44 AM

https://www.aotg.com/game-audio-hour-081-drums-drums-and-more-drums/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

PreSonus releases R-Series monitors

November 3, 2015, 05:44 AM

http://www.audiomediainternational.com/new-gear/pr...

PreSonus has announced its new R65 and R80 (pictured) active studio monitor speakers.

Review of Reverberate 2 By LiquidSonics

November 3, 2015, 05:44 AM

https://www.aotg.com/review-of-reverberate-2-by-liquidsonics/

Dan Cooper from Pro Tools Expert shows you around LiquidSonic's Reverberate 2 convolution reverb plug in for Mac & Windows.

Sound Devices adds fader controls for location aud

November 2, 2015, 05:26 PM

http://www.redsharknews.com/audio/item/3015-sound-...

One thing that anyone who works in audio values is a good control surface, and that's just what the now shipping Sound Devices CL-12 provides. Sound DevicesSound Devices CL12Control SurfaceAudio toolsAudio mixingSound Devices 688

Frozen Sound Mixer Doc Kane to Receive CAS Award

November 2, 2015, 05:26 PM

http://www.hollywoodreporter.com/behind-screen/fro...

Doc Kane — an Oscar nominated ADR mixer who worked on many classic animated films from Disney and Pixar — will receive the Cinema Audio Society Career Achievement Award at the 52nd CAS Awards, Feb. 20 at the Millennium-Biltmore Hotel in Los Angeles.

Automatic Speech Alignment

November 2, 2015, 10:25 AM

https://www.aotg.com/automatic-speech-alignment/

In the third of a three-part series on audio for video editors, this webinar "Audio for Video Editors: Adobe Audition” examines the advanced audio capabilities of Adobe Audition for mixing video projects created by Final Cut Pro X or Adobe Premiere Pro CC.

Repair Audio Clipping

November 2, 2015, 10:25 AM

https://www.aotg.com/repair-audio-clipping/

In the third of a three-part series on audio for video editors, this webinar "Audio for Video Editors: Adobe Audition” examines the advanced audio capabilities of Adobe Audition for mixing video projects created by Final Cut Pro X or Adobe Premiere Pro CC.

How to Measure the Final Audio Mix

November 2, 2015, 10:24 AM

https://www.aotg.com/how-to-measure-the-final-audio-mix/

In the third of a three-part series on audio for video editors, this webinar "Audio for Video Editors: Adobe Audition” examines the advanced audio capabilities of Adobe Audition for mixing video projects created by Final Cut Pro X or Adobe Premiere Pro CC.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.