To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Planning Your Animation with X-Sheet in Toon Boom

May 5, 2016, 04:58 AM

https://www.aotg.com/planning-your-animation-with-x-sheet-in-toon-boom/

In this lesson we start planning out our animation shot using the X-sheet in Toon Boom Harmony.

Animating a Walk Cycle in Under 5 Minutes

May 4, 2016, 12:21 PM

http://lesterbanks.com/2016/05/animating-walk-cycl...

Mr. H shows how you can animate a walk cycle in Maya quickly The Post Animating a Walk Cycle in Under 5 Minutes originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Shape Layer Animated Iris in After Effect

May 4, 2016, 12:20 PM

http://lesterbanks.com/2016/05/create-shape-layer-...

Mikey Borup shows how you can create an iris or aperture opening in After Effects using shape layers. The Post Create a Shape Layer Animated Iris in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Krakatoa MX 2.5.0 Provides 3ds Max 2017 Support An

May 3, 2016, 12:33 PM

http://www.thinkboxsoftware.com/news/2016/5/3/krak...

Thinkbox Software is happy to announce that Krakatoa MX 2.5.0 is now available. In addition to adding support for Autodesk 3ds Max 2017 and fixing a few bugs, it improves the integration with Sitni Sati's FumeFX fluid simulator and adds a few new features which should make several particle editing and rendering workflows much faster and easier. Krakatoa MX 2.5.0 now uses a different approach to accessing FumeFX data and should support future builds of FumeFX without the need for a recompi...

Cinefex Vault #3: Ellenshaw Under Glass

May 3, 2016, 12:32 PM

http://cinefex.com/blog/peter_ellenshaw/

Weighing in at nearly eight and a half pounds, Ellenshaw Under Glass – the handsome autobiography of matte artist Peter Ellenshaw – was a mighty tome. This was not a book to read in bed, or sitting on a bus. Rather, it required a lectern to hold it open, particularly if the reader had been lucky enough to acquire the Deluxe Edition with plexiglass cover and 3D lenticular image of Peter perched atop a cloud, above Mary Poppins’ London.

The magic ingredient that brings Pixar movies to l

May 3, 2016, 12:32 PM

https://www.aotg.com/the-magic-ingredient-that-brings-pixar-movies-to-l/

Danielle Feinberg, Pixar's director of photography, creates stories with soul and wonder using math, science and code. Go behind the scenes of Finding Nemo, Toy Story, Brave, WALL-E and more, and discover how Pixar interweaves art and science to create fantastic worlds where the things you imagine can become real. This talk comes from the PBS special "TED Talks: Science & Wonder."

QuickPipe Offers a Simple, Powerful Path Creation

May 3, 2016, 09:28 AM

http://lesterbanks.com/2016/05/quickpipe-maya/

Freelance 3D Artist Adnan Chaumette releases QuickPipe, a curve-edge based path creation tool for Maya, with a unique selection based workflow. The Post QuickPipe Offers a Simple, Powerful Path Creation Tool originally appeared and published on %%BLOGLINK%,by lesterbanks

CompCode is the Closest Thing to Actions in After

May 3, 2016, 09:27 AM

http://lesterbanks.com/2016/05/compcode-closest-th...

Tomas Sinkunas knocks it out of the park, with compCode for Ae, a tool that will easily package any project into sharable After Effects scripts. The Post CompCode is the Closest Thing to Actions in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Modeling the Park | Making an Animated Movie Seaso

May 3, 2016, 05:05 AM

https://www.aotg.com/modeling-the-park-making-an-animated-movie-seaso/

Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.

Anomalia 2016

May 2, 2016, 04:06 PM

http://www.splinebomb.com/anomalia-2016/

Registration for Anomalia 2016 is open. A few years ago i’ve been there and i can definitly that’s a great place to grow as an artist. During the summer, you can take part to some animation course, such basic animation, quadrupede animation, story devellopement, or even short film. Those course are given by some great animtors from big studios such as Pixar and takes place in the beautiful city of Litomisl in Czeck Republic.

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