It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 2, 2014, 02:34 PM
http://lesterbanks.com/2014/05/starters-guide-usin...
The Area posts a look at getting started using Maya XGen to create a microscopic view of a simple, but hairy jumping spider. This will guide you to use XGen splines, deformers, paint effects along side Arnold Renderer’s Render Curves. Check out the step by step guide to A Starter’s Guide to Using Maya XGen, Creating a Jumping Spider here.
May 2, 2014, 12:15 PM
http://www.studiodaily.com/2014/05/le-cube-2014-re...
South American studio Le Cube (with offices in Brazil and Argentina) released this new demo reel demonstrating a broad-ranging expertise in 2D and 3D animation styles. [via Motionographer]
May 2, 2014, 12:15 PM
http://www.studiodaily.com/2014/05/thinkbox-softwa...
Krakatoa, the popular volumetric particle rendering plug-in from Thinkbox Software, is now available for Maxon Cinema 4D. Started as a development project by Ugly Kids artist Daniel Hennies, who with the help of a programmer adapted a standalone version of Krakatoa … more »
May 2, 2014, 12:14 PM
http://lesterbanks.com/2014/05/creating-group-inte...
Motion Designer Simon Bronson provides a bit of insight into some of the techniques he use to create the 2014 PauseFest ID’s. Specifically, taking a look at how to create Plexus Group Intersections in After Effects using the Plexus plugin. By creating Group Intersections you can create the “spider webbing” in geometric shapes effect.
May 2, 2014, 12:14 PM
http://lesterbanks.com/2014/05/easily-carve-parts-...
The Pixel Lab’s Joren Kandel has a look at using the Cinema 4D Plugin, Proc3Durale to affect scene’s geometry in interesting ways. Vonc’s freely available Proc3Durale will take a noise shader and use it to coarse out parts of an object in Cinema 4D. This can create all kinds of interesting shapes, and as Joren notes, it can be a great way to add some procedural degradation or destruction to a model in C4D.
May 2, 2014, 07:41 AM
http://www.awn.com/news/dreamworks-animation-stock...
DreamWorks Animation stock slides sharply following a $57 million impairment charge against earnings taken by the company due to disappointing box office results for Mr. Peabody and Sherman.
May 2, 2014, 07:41 AM
http://cgi.tutsplus.com/tutorials/shatter-parametr...
In this tutorial we're going to take a look at how to shatter parametric objects in Cinema 4D using dynamics, Mograph objects and Deformers.
May 2, 2014, 07:38 AM
https://www.aotg.com/zbrush-tutorial-head-detail-and-polypainting-05/
Zbrush Tutorial: Head Detail and Polypainting 05
May 2, 2014, 07:37 AM
http://lesterbanks.com/2014/05/generate-floor-tile...
C4DTools.net posts a new tool for Cinema 4d that can parametrically create floor tile patterns based off of 20 standard floor pattern styles. Floor Generator Pro lets you easily change parameters such as the width and height of the floor tiles based on units, support for horizontal and vertical margins, extrusion amounts including profiles, and even offers a rounded edge feature for some tile patterns.
May 1, 2014, 12:30 PM
https://www.youtube.com/watch?v=nZK_ZpTGmn8
In this lesson, you'll learn the secret technique of how to use a dynamic hair curve and the IK Spline Handle Tool in Maya to create a series of joint chains that drive a curtain mesh. This technique also works well for cables, ropes, tails, flags or any other appendage that is hanging off a character. Enjoy!
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.