To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Bake a Seamless Equirectangular Dot Pattern

July 23, 2018, 02:47 PM

https://lesterbanks.com/2018/07/bake-seamless-dot-...

Shishkov Dima Posts a Quick Tip Showing How to Create and Bake a Seamless Equirectangular Polka Dot Pattern in Cinema 4D. Something as simple as placing dots on a sphere can become near impossible in

SIGGRAPH 2018 announces production sessions progra

July 20, 2018, 12:58 PM

http://www.postmagazine.com/Press-Center/Daily-New...

CHICAGO — SIGGRAPH 2018 ( https://s2018.siggraph.org/ ), the leading annual interdisciplinary educational event showcasing the latest in computer graphics and interactive techniques,has announced its Production Sessions program. The 45th SIGGRAPH conference will take place August 12 to 16 at the Vancouver Convention Centre.

Working With Point-Based Variation With Houdini CH

July 20, 2018, 12:58 PM

https://lesterbanks.com/2018/07/point-based-variat...

Bastian Schiffer Shows How to Add Point-Based Variation to SOP-Level Keyframe Animation in a Houdini CHOPs Network. Working through making tutorials around Channel Operations (Houdini CHOPs, Bastian J. Schiffer shows how to make a neat

SIGGRAPH 2018 to Honor 14 Years of The Incredibles

July 19, 2018, 12:16 PM

http://www.studiodaily.com/2018/07/siggraph-2018-h...

SIGGRAPH 2018 is packing its conference program this year by looking both forward and back. The just-announced slate of Production Sessions includes the ex

Modeling Cam Updates for Better Projection Workflo

July 18, 2018, 09:15 AM

https://lesterbanks.com/2018/07/modeling-cam-c4d-p...

AJ Haines Updates Modeling Cam for Cinema 4D. An all-new version of Cinema 4D’s Modeling Cam has hit the streets, and amazingly, it is still free. Modeling Cam lets you speed up your projection modeling

VFX Games: The Art of Compositing

July 16, 2018, 04:28 PM

http://www.studiodaily.com/2018/07/vfx-games-art-c...

Digital compositor Roy Peker (Annihilation, Avengers: Infinity War) made this tricky short video in Nuke a little more than a year ago to explain exactly what it is a digital compositor does for a living. It features contributions from 3D modeler Dmitriev Vasiliy and sound effects library Bluezone. The post VFX Games: The Art of Compositing appeared first on Studio Daily.

Getting Started With Cryptomatte in Redshift

July 16, 2018, 10:35 AM

https://lesterbanks.com/2018/07/getting-started-cr...

Saul Espinosa Covers Working With the New Cryptomatte Feature Added to Redshift Renderer Recently. Cryptomatte has exploded since its inception, and rightfully so. Who doesn’t want a way to create ID mattes automatically? The matte

Create a Simple Flocking System in Cinema 4D

July 16, 2018, 10:34 AM

https://lesterbanks.com/2018/07/simple-flocking-sy...

Dave Bergin Creates a Paper Airplane Animation Using a Simple Flocking System in Cinema 4D. Cinema 4D really shines with instancing and the ease of use with its particles and dynamics systems. There are a

Chuck Jones Publicity Stills

July 13, 2018, 01:58 PM

http://directedbychuckjones.tumblr.com/post/175856...

Publicity “stills” from Warner Bros. Animation, 10″ x 8″, lithography, circa 1940-1945.

MaxDepth Launches a New Particle Advection Course

July 12, 2018, 01:17 PM

https://lesterbanks.com/2018/07/maxdepth-new-parti...

Timothy Hanson Covers Particle Advection in a New Course that Uses Houdini Pyro. Looking for some proper training that covers particle advection workflows? You should check out MaxDepth’s new premium training covering Particle Advection using

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