To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Maya Clay Scene Setting by Pavee Keawmafai

October 22, 2015, 03:38 AM

http://cgvilla.com/2015/10/22/maya-clay-scene-sett...

Pavee Keawmafai is a Digital Artist from Thailand. In the images below Pavee Keawmafai shared his process of setting up the Maya Clay Scene with the settings. Hope that will be usefull for users.

Using Cinema 4D in Feature Films – Peter Eszenyi

October 22, 2015, 03:37 AM

https://www.youtube.com/watch?v=6MSZ1HAe4S0

Using Cinema 4D in Feature Films – Peter Eszenyi (Territory Studio)

Women In Animation Aims for 50/50 by 2025

October 21, 2015, 04:41 PM

http://www.awn.com/news/women-animation-aims-5050-...

LOS ANGELES -- Women in Animation (WIA) is making its voice heard at several upcoming animation industry events this month, including the VIEW Conference in Italy, SPARK Animation Festival and Conference in Vancouver, and the World Animation Celebration (WAC) in Los Angeles.

Pixar’s Good Animator Kevin O’Hara Visits NYC

October 21, 2015, 12:30 PM

http://www.awn.com/blog/pixar-good-animator-kevin-...

In mid-October a 26-year veteran animator made the rounds of NYC animation schools on behalf of Disney/Pixar’s upcoming Thanksgiving release The Good Dinosaur.

Hans Godard ships Skinning Converter for Maya

October 21, 2015, 10:18 AM

http://www.cgchannel.com/2015/10/hans-godard-relea...

Naughty Dog character TD and tools developer Hans Godard has released Skinning Converter: his amazing Maya plugin for converting any animated mesh to a bone-based animation.

BAO Mask 3D Warper Intersections Tutorial

October 21, 2015, 10:17 AM

https://www.aotg.com/bao-mask-3d-warper-intersections-tutorial/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

Sneak peek: Twinmotion 2016

October 21, 2015, 04:57 AM

http://www.cgchannel.com/2015/10/sneak-peek-twinmo...

The developers of real-time visualisation tool Twinmotion have released a teaser for the upcoming 2016 release of the software, adding support for Google Earth topology, photogrammetry and point cloud data.

V-Ray for NUKE - Quick Start

October 21, 2015, 04:57 AM

https://www.aotg.com/v-ray-for-nuke-quick-start/

This video covers setting up and rendering a simple scene using the new V-Ray plugin for Nuke. This exciting new plugin gives you the ability to generate realistic reflections, refractions, subsurface scattering and image-based lighting directly in Nuke. For an in-depth tutorial on the content discussed in this video, please see our V-Ray for NUKE QuickStart - Intro page found on the V-Ray Documentation site