To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

An Interview with Character Artist Satoshi Arakawa

September 21, 2015, 12:46 PM

http://cgvilla.com/2015/09/21/an-interview-with-ch...

Cgvilla.com recently took an interview with Character Artist Satoshi Arakawa. Satoshi Arakawa did some wonderful 3D Character Art in well known games. In this interview we tries to know more about him and his work process. Hope that interview will be inspiring for readers and newbies.

Retopologizing in Maya with Quad Draw

September 21, 2015, 09:40 AM

http://lesterbanks.com/2015/09/retopologizing-in-m...

An introductory look into using the Modeling Toolkit Quad Draw tool in Maya for retopologizing objects. The Post Retopologizing in Maya with Quad Draw originally appeared and published on %%BLOGLINK%,by lesterbanks

Expressionist Will Offer a Full-Featured Scripting

September 21, 2015, 09:40 AM

http://lesterbanks.com/2015/09/expressionist-will-...

Expressionist for After Effects will offer a real integrated development environment for scripting and creating code with line numbers & syntax highlighting The Post Expressionist Will Offer a Full-Featured Scripting IDE Within After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Eric T. Elder - Animation Insider - Interview

September 21, 2015, 09:38 AM

http://www.animationinsider.com/2015/09/eric-t-eld...

My name is Eric T. Elder and I am an Animation and Video Game Producer in Los Angeles.

The Key Frame #46 Weekly Animation News

September 21, 2015, 09:38 AM

https://www.youtube.com/watch?v=DH-W7K4qHcQ

The Key Frame is a weekly news show covering the latest from the world of animation and visual effects: The Incredibles 2 New Info

iExpressions 2 Character Animation Tutorial Part 8

September 21, 2015, 09:38 AM

https://www.youtube.com/watch?v=_ClUHVYGjSw

In this part you learn how to create a parallax effect for the 2D scrolling background. Depending on the distance, the different parts of the background move with a different speed. With the iExpressions rig shown in this part, you only need to move one background layer manually and all other elements follow automatically with a speed that depends on their distance.

MAXON Cinema 4D Advertising Reel 2015

September 21, 2015, 04:51 AM

http://www.cgmeetup.net/home/maxon-cinema-4d-adver...

Cinema 4D is used by leading studios and 3D artists to create cutting edge productions for all kind of commercials and interactive advertising.

Maya to Rhino Workflow

September 21, 2015, 04:51 AM

http://cgvilla.com/2015/09/21/maya-to-rhino-workfl...

This tutorial povides an overview of how to move files from Maya to Rhino for 3d printing.

After Effects Tutorial - Animated Pixelated Backgr

September 20, 2015, 01:13 PM

https://www.aotg.com/after-effects-tutorial-animated-pixelated-backgr/

In this Adobe After Effects tutorial I show you how to make some cool pixelated animated backgrounds! Yes!

How others view the LA Animation Industry

September 20, 2015, 06:24 AM

http://animationguildblog.blogspot.ca/2015/09/how-...

Forget Disneyland, the happiest place on Earth is Cartoon Network studios in Burbank, California.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.