It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 23, 2015, 07:11 AM
https://www.aotg.com/unreal-motion-graphics-in-unreal-engine-4/
Take a look at this insightful tutorial as Kyle Horwood shows you how to create interactive menu systems using UE4's built-in Unreal Motion Graphics system!
July 22, 2015, 02:44 PM
https://www.aotg.com/my-new-website-sale/
Grand re-opening of CinemaSpice.net
July 22, 2015, 02:43 PM
http://lesterbanks.com/2015/07/advanced-screen-rep...
Walkthrough of a challenging screen replacement shot with focus issues, motion blur, obstructions.
July 22, 2015, 07:17 AM
http://www.cgmeetup.net/home/how-to-add-dust-to-an...
Learn how you can easily add a layer of dust to the surface of any model in blender.
July 22, 2015, 07:17 AM
http://www.cgchannel.com/2015/07/see-the-proposed-...
Blender Foundation chairman Ton Roosendaal just posted the Foundation’s proposal for Blender development over the next year – which is, essentially, not to do any major releases, to give the devs time to regroup.
July 21, 2015, 07:34 PM
https://www.aotg.com/home-learn-to-draw-oh/
Home is out on Blu-ray and DVD July 28, 2015. Copyright © DreamWorks Animation / 20th Century Fox Home Ent. Used with permission.
July 21, 2015, 03:10 PM
http://www.studiodaily.com/2015/07/disneys-leon-si...
Longtime Hollywood post fixture Leon Silverman—a founder of the Hollywood Post Alliance (HPA) and president since the group's inception in 2002—is receiving the HPA's Lifetime Achievement Award this year. Silverman will accept the award at HPA's annual awards gala, scheduled for … more » The post Disney’s Leon Silverman to Get HPA Lifetime Achievement Award appeared first on Studio Daily.
July 21, 2015, 03:10 PM
http://lesterbanks.com/2015/07/easily-keyframe-par...
Easily change the color or transparency of a particle over its lifespan in Cinema 4D by adding keyframes to the material reference.
July 21, 2015, 03:09 PM
http://lesterbanks.com/2015/07/offset-keyframes-pa...
Easily offset keyframe times and values in Autodesk Maya – stagger, cycle & Randomize Keys at the click of a button.
July 21, 2015, 03:08 PM
http://animationguildblog.blogspot.com/2015/07/pix...
You can seldom go wrong with a dinosaur picture, especially dinosaurs in the north woods.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.