It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 18, 2018, 05:31 AM
https://www.aotg.com/learn-how-to-use-sound-design-to-make-better-dialo/
Dialogue scenes are some of the most ubiquitous scenes in filmmaking, but crafting them is anything but routine. There are so many different kinds of techniques that you can employ to make your characters' on-camera conversations more dynamic, cinematic, and evocative, as well as entertaining and informative to your audience. In this video, the team over at The Film Look goes over one often overlooked area of dialogue scenes: sound design.
September 17, 2018, 08:39 AM
http://designingsound.org/2018/09/17/fall-2018-men...
It’s that photo again, which means we’re opening up our next round of recruitment for mentored volunteers, known as Junior Contributors, to start in December (2018). Mentoring will consist of one-on-one career development with Jack and Shaun, as you contribute to the site and expand your professional network. Please note that the mentoring is NOT […]
September 14, 2018, 09:09 AM
http://designingsound.org/2018/09/14/building-char...
“Sound is 50 percent of the movie-going experience…” – George Lucas The Star Wars series is the perfect example to Mr. Lucas’ statement. From the sound design of the fictional spacecrafts to the lightsaber, the soundtrack of these films enhances the experience and draws audiences to the cinema. One of the most famous sounds in […]
September 14, 2018, 09:09 AM
http://designingsound.org/2018/09/14/escape-room-s...
photo credit: Oli Harrison, Oliharrison.com Interesting description of escape room sound design, which appears to be an up and coming avenue for sound designers. Escape room sound designer Oli Harrison describes his process of creating an immersive WWII experience for an escape room, transporting the attendants into the audio world of 1940.
September 13, 2018, 05:40 AM
http://designingsound.org/2018/09/13/is-sound-desi...
Joel Beckerman, Man Made Music (Photo credit: Mickey Alexander)PHOTO CREDIT: MAN MADE MUSIC Intriguing article on branding and “audio pneumonic” construction. Interviews Joel Beckerman, composer and sound designer, on the importance and emergence of audio branding, as compared to visual branding. Beckerman expresses that there is no “lying in sound” and the importance […]
September 13, 2018, 05:40 AM
http://designingsound.org/2018/09/12/prosoundeffec...
Image from ProSoundEffects.org Jacob Ribicoff sat down with Vinny Alfano of ProSoundEffects to talk about working on the HBO film Fahrenheit 451. In the interview, Ribicoff discussed his relationship with Ken Burns and his workflow for crafting the sound for the film. The full interview can be found here.
September 12, 2018, 05:53 AM
http://designingsound.org/2018/09/12/interview-wit...
CulturedVultures has published an interview with Peter Albrechtsen on his work on the documentary “Generation Wealth”. Albrechtsen talks about how he combined an intimate and personal sound with the cold topic of the docu, materialism, and reveals a couple of sound design tricks along the way. Peter Albrechtsen is affiliated with designingsound.org Read the […]
September 12, 2018, 05:51 AM
https://www.premiumbeat.com/blog/past-present-futu...
In 2017 the patents for MP3, held by The Fraunhofer Institute, expired. As 2018 unfolds, more and more manufacturers are pulling support for the codec. The MP3 format is one of the most widely known audio codecs, and it was largely responsible for the explosion of the digital audio world.
September 12, 2018, 05:51 AM
http://soundworkscollection.com/news/the-sound-of-...
In this exclusive SoundWorks Collection podcast we talk with the sound and music team of Director Spike Lee's new film BlacKkKlansman featuring Composer Terence Blanchard, Re-recording Mixer Tom Fleischman and Sound Mixer Drew Kunin.
September 11, 2018, 09:36 AM
http://designingsound.org/2018/09/11/foley-night-m...
The British TV series The Night Manager follows an eponymous hotel night manager as he enters the worlds of the intelligence community and the international illegal arms trade. The series itself was nominated for 36 awards, including the 2016 Creative Emmy Awards for Outstanding Sound Editing and Sound Mixing. In this video, foley artist Barnaby Smyth […]
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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