To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Lava Lamp Effects with Cinema 4D

August 3, 2021, 10:23 AM

https://lesterbanks.com/2021/08/how-to-create-a-la...

Expresso Mechanic TV shows how to create a convincing lava lamp using Xpresso and Python. This new tutorial from Julian Field (the Xpresso Mechanic) shows how you can create that trippy lava lamp effect in

MEET THE SIGGRAPH 2021 FEATURED SPEAKERS: YOUR GUIDE TO THEIR SESSIONS

August 3, 2021, 08:55 AM

https://beforesandafters.com/2021/08/03/meet-the-s...

Woah. SIGGRAPH 2021 has already started. This week is the On-Demand week, where there’s already a ton of sessions to check out. Then, from 9 August, the live and interactive sessions begin, including those from the conference’s Featured Speakers. As the Special Projects Chair for SIGGRAPH 2021, I’ve been part of the committee responsible for lining these amazing speakers up.

Entry Deadline Extended for SIGGRAPH Asia 2021 Computer Animation Festival

August 3, 2021, 08:49 AM

https://www.awn.com/news/entry-deadline-extended-s...

Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.

How to Create Stylized Smoke Trails With Wave Warp in Ae

August 2, 2021, 10:48 AM

https://lesterbanks.com/2021/08/how-to-create-styl...

Creative Dojo shows how you can create stylized smoke and other effects using Wave Warp. As with many things in life, sometimes the best solution is the simplest one, and this new After Effects tutorial

Black Widow: VFX Breakdown by Scanline VFX

August 2, 2021, 10:39 AM

https://www.artofvfx.com/black-widow-vfx-breakdown...

Let’s discover how Scanline VFX created the fight between Scarlett Johansson versus Taskmaster for the movie, Black Widow...

Why the Living Animation in ‘Who Framed Roger Rabbit’ Works So Well

August 2, 2021, 10:38 AM

https://filmschoolrejects.com/who-framed-roger-rab...

When animated characters are poorly integrated into live-action environments… you can tell. But it can be difficult to articulate why it looks “off.” Bringing two-dimensional characters to life — not just on the page, (or the computer screen), but in the real world — is a tall creative and technical order. And if certain details get missed, you can sidestep your way into an uncanny valley of sorts. Think Mary Poppins staring through rather than at the dancing cartoon penguins. Or: Cool...

How to Rig a Feathered Serpent With Spine 2D Animation

August 1, 2021, 01:39 PM

https://lesterbanks.com/2021/07/how-to-rig-a-feath...

Arman Harutyunyan walks through rigging a feathered serpent using Spine 2D. It’s kind of a long video, taken from a live stream, but if you want to look at how Spine 2D Animation rigging works,

Working With the Substance Workflow Plugins in Maya

July 30, 2021, 09:11 AM

https://lesterbanks.com/2021/07/working-with-the-s...

Academic Phoenix Plus shows how you can connect textures fast in Maya with the Substance Workflow Plugins. This new tutorial from Academic Phoenix Plus shows how you can quickly connect all the associated textures from Substance 3D Painter into

How to Model Butterfly Clutches With C4D

July 30, 2021, 09:11 AM

https://lesterbanks.com/2021/07/how-to-model-butte...

New Plastic offers some insights into modeling butterfly clutches for pins. In a previous tutorial, New Plastic showed how to model and render realistic enamel pins with Cinema 4D and Octane. A new tutorial shows how to

How to Use Layer Maps in Ae to Help Control Particle Grids

July 30, 2021, 09:11 AM

https://lesterbanks.com/2021/07/how-to-use-layer-m...

Robin Sinnaeve shows how to work with layer maps to use layer maps in Ae for Particles. Robin “Robstacle” Sinnaeve has a short and sweet After Effects tutorial that shows how you can use layer maps

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