It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 3, 2015, 10:47 AM
http://lesterbanks.com/2015/07/create-floors-in-a-...
Create Floors in a Snap in Maya With this Floor Generator tool.
July 3, 2015, 10:47 AM
http://www.rotoscopers.com/2015/07/03/magic-of-dis...
Fans of 2D animation, especially those who are concerned with Disney’s now-faded ties with the medium, might not like this news.
July 3, 2015, 10:47 AM
https://www.aotg.com/faking-smoke-with-particles-in-blender-cycles/
Learn how to fake smoke by using textured particles, and how to animate their size and material properties over time.
July 3, 2015, 10:47 AM
http://www.creativebloq.com/animation/free-ebook-a...
Animation is more than just another tool to entertain users. Animations help transition between content, draw attention to the most important parts of your site, and they add an element of delight to any interface.
July 3, 2015, 04:49 AM
http://blogs.adobe.com/richardcurtis/?p=4766
I’ve spent the last few weeks learning how to unwrap UV maps for a 3D model, so that any texturing and painting rusults in Photoshop CC are more controllable. For exmple, take this primative object that I created in Cinema 4D, and objened into Photoshop as an OBJ file. Within Photoshop the standard brush tool can be used to paint directly onto the 3D geometry and project the paint marks onto the texture map. Painting on one face of this particular object will result in the paint appearin...
July 3, 2015, 04:49 AM
http://animationguildblog.blogspot.ca/2015/07/best...
It is halftime for the 2015 Oscar race, but at this point only one movie released in the first six months of this year looks to make the list of Best Picture nominees. And no, with all apologies to Vin Diesel, it is not Furious 7. So with that in mind let me tell you that right now on July 1, Disney/Pixar’s Inside Out is leading the race for the Academy Awards. ...
July 3, 2015, 04:49 AM
http://www.cgchannel.com/2015/07/aaa-studio-unveil...
AAA studio has unveiled FurryBall RT, the next version of its GPU-based production renderer.
July 3, 2015, 04:48 AM
http://www.3dvf.com/actualite-13719-nvidia-lance-h...
NVIDIA launches the 1.1 version of NVIDIA Hairworks , a simulation system of hair / fur for game developers. The main improvements: - Support the creation, rendering and simulation of the assets with long hair - Pipeline grooming has been improved. It supports third party tools available in 3ds Max and Maya. Export is via the guide curves and a mesh growth, directly into the viewer Hairworks. What, according to NVIDIA, iterating quickly in a project. Recall that Hairworks manages self-shading an...
July 3, 2015, 04:48 AM
http://www.rotoscopers.com/2015/07/03/episode-98-i...
The Rotoscopers review Pixar’s newest and most imaginative animated film Inside Out.
July 3, 2015, 04:48 AM
http://www.awn.com/news/ainslie-henderson-s-stems-...
McLaren Award for Best New British Animation presented by acclaimed stop-motion animator Barry Purves at the EIFF Awards Ceremony held on June 28.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.