It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 1, 2015, 04:54 AM
https://www.aotg.com/the-science-of-the-avengers/
Reactions Science fans, assemble! The world’s top superhero team is back to save the world in “Avengers: Age of Ultron.” And thes...
May 1, 2015, 04:54 AM
http://www.skwigly.co.uk/corporate-animation-showc...
After a short break (of two months!) we’re back and showcasing some of the world’s greatest corporate animations. We’ve decided to go quite linear with this month’s choices and pick our favourites instead of basing them around a theme. So without further ado let’s dive in...
May 1, 2015, 04:54 AM
http://www.cgchannel.com/2015/05/autodesk-releases...
Progressive decimation of a mesh in Meshmixer, preserving textures. Version 2.9 of Autodesk’s intuitive tool for creating mashups and edits of existing 3D models now handles UV texture maps properly.
May 1, 2015, 04:54 AM
http://www.neowin.net/news/autodesk-bakes-hololens...
Microsoft’s HoloLens is a very impressive piece of technology as many got to see this week in the company’s demos at Build, but without developer support it won’t go anywhere. Luckily, big names in tech are already lining up behind the technology.
April 30, 2015, 03:53 PM
http://www.animationmagazine.net/features/dreamwor...
First-quarter revenues were up over last year for DreamWorks Animation, which nonetheless reported a net loss of $54.8 million for the quarter including the impact of its recent restructuring moves.
April 30, 2015, 03:53 PM
http://animationguildblog.blogspot.ca/2015/04/drea...
DreamWorks Animation posted an adjusted net loss of $21.5M in Q1, excluding a $31.9M charge it took for restructuring, and missed on earnings for Q1 despite a revenue beat off a strong 13% gain there. CEO Jeffrey Katzenberg pointed to the success of Home, the studio's only planned release for 2015, as signs that its turnaround plan is taking effect. Home has drawn $154M domestically and is just short of $300M worldwide.
April 30, 2015, 03:53 PM
http://variety.com/2015/biz/news/dreamworks-animat...
DreamWorks Animation, reeling from a restructuring and a string of underperforming films, reported earnings that were slightly better than projected, after taking out one-time restructuring costs. The company announced a net loss of 64 cents per-share on Thursday, but after taking out January restructuring costs, that improved to a minus 37 cents a share. Analysts had projected a 45 cents per share negative mark going into the announcement.
April 30, 2015, 01:04 PM
http://lesterbanks.com/2015/04/free-open-source-2d...
Synfig Studio 1.0 is a free and professional strength 2d vector animation tool, offering skeletal deformations for either bitmapped or vector characters.
April 30, 2015, 07:49 AM
http://lesterbanks.com/2015/04/mettle-set-to-relea...
Mettle's SkyBox for After Effects will allow you generate environment and reflection maps for your 3D work based off of an after effects composition.
April 30, 2015, 03:41 AM
http://animationguildblog.blogspot.ca/2015/04/high...
... for the Stream Video on Demand. So says a trade paper.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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