To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Thomas Estrada - Animation Insider Interview

April 26, 2015, 07:45 AM

http://www.animationinsider.com/2015/04/thomas-est...

Thomas Estrada, senior animator at Disney Interactive.

How To Trigger Dynamics By Using Xpresso

April 25, 2015, 02:52 PM

http://lesterbanks.com/2015/04/how-to-trigger-dyna...

How to trigger dynamics using Xpresso with a set up that will interactively turn dynamics on when an object comes into contact

A Practical Example for the BitMap Node in C4D

April 25, 2015, 11:06 AM

http://lesterbanks.com/2015/04/a-practical-example...

What does the BitMap Node do in C4D? Learn practical examples for using the BitMap node, and how to achieve similar results using a bit of Python scripting.

Boom Cookie - Animation Insider Interview

April 25, 2015, 11:05 AM

http://www.animationinsider.com/2015/04/boom-cooki...

One of my first jobs was for a local movie theater that only had two screens (I watched Disney’s Tarzan and Notting Hill about a dozen times)… and UPS on the night shift packing trucks. That was only fun because I worked with my girl friend, and we’d have farting contests to see who would have to evacuate the truck first. Once in college I held a job as an office clerk at a rental agency. And the worst was when I tried telemarketing for home security systems. I had to quit when I found out...

Key Frame #28 - Animation News

April 25, 2015, 11:05 AM

https://www.aotg.com/key-frame-28-animation-news/

Inside Out to Open in Cannes (The Key Frame #28 Weekly Animation News). The Key Frame is a weekly news show covering the latest from the world of animation and visual effects.

Removing Objects Using Camera Projections in HitFi

April 24, 2015, 10:11 AM

http://lesterbanks.com/2015/04/removing-objects-us...

Learn how to remove objects from a shot using HitFilm 3 Pro's camera mapping and projector tools.

Frame by Frame

April 24, 2015, 10:09 AM

http://framexframe.tumblr.com/post/117252162895/wa...

Warner Brothers Animation’s Osmosis Jones

Animated aperture in After Effects

April 24, 2015, 10:09 AM

https://www.aotg.com/animated-aperture-in-after-effects/

Learn how to create an animated aperture in After Effects that doesn't suck. The tricky part is making all of the blade lay on top of each other in the right way, its pretty easy to do once you know the trick. Enjoy.

Plugin Atom pour 3ds Max, par KinematicLab

April 24, 2015, 04:45 AM

http://www.3dvf.com/actualite-13017-plugin-atom-3d...

KinematicLab (which is now the R & D department and Rigging of Hocus Pocus Studio ) is Atom , new plugin for 3ds Max.

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