To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Judge Dismisses Class-Action Suit Against Animatio

April 7, 2015, 03:41 AM

http://www.animationmagazine.net/features/judge-di...

A federal class-action lawsuit alleging top animation studios conspired to suppress wages has been dismissed.

Rendering Systems releases ShaderMap 3

April 7, 2015, 03:40 AM

http://www.cgchannel.com/2015/04/rendering-systems...

Rendering Systems has released ShaderMap 3, the latest version of its texture-creation software, adding support for 32-bit workflow, new tools for baking maps from 3D models, and new image-processing filters.

Maya Tutorial for Beginners - Hypershade

April 6, 2015, 04:01 PM

https://www.aotg.com/maya-tutorial-for-beginners-hypershade/

Maya Tutorial for Beginners - Hypershade / Material Editor basics HD by 3dmotive...

2D Write-On Effects in Cinema 4D With Sketch and T

April 6, 2015, 09:28 AM

http://www.premiumbeat.com/blog/2d-write-on-effect...

2D write-on effects are super-hip and easy to make with Sketch and Toon. Learn how to create this trendy effect in this Cinema 4D tutorial. The post 2D Write-On Effects in Cinema 4D With Sketch and Toon appeared first on The Beat: A Blog by PremiumBeat.

Let’s Burn Out!

April 6, 2015, 09:27 AM

http://www.animatorisland.com/lets-burn-out/

Sometimes, let’s face it, you just feel too darn productive. You want, nay, NEED to feel the comforting grip of overwhelming despair, and desire to do nothing but stare at the wall (and simultaneously desperately NOT want to just stare at the wall). Unfortunately all you feel right now is excited anticipation to get things accomplished.

Pixar Animation Reel by Victor Navone

April 6, 2015, 04:53 AM

http://www.cgmeetup.net/home/pixar-animation-reel-...

Victor Navone is a Pixar animator, working at Pixar Animation Studios since 2000. He worked on many of Pixar’s films, including Monsters, Inc., Finding Nemo, Cars, WALL•E, Toy Story 3, Cars 2, (as Directing Animator) Brave and Monsters University.

Basic Houdini Rigging: Setting an IK Leg on a Char

April 4, 2015, 07:21 PM

http://lesterbanks.com/2015/04/basic-houdini-riggi...

Learn the basics for setting up and rigging a simple IK leg in Side Effects Houdini.

Creating a Cel Animated Water Splash Effect

April 4, 2015, 07:21 PM

http://lesterbanks.com/2015/04/creating-a-cel-anim...

Use Photoshop's Video Layers to help you create a hand animated water splash effect for after effects.

Create an Automated Dynamic Grid Using Mograph and

April 4, 2015, 08:00 AM

http://lesterbanks.com/2015/04/automated-dynamic-g...

An XPresso setup to create a two dimensional dynamic grid with a Mograph Cloner

Avner Geller - Animation Insider Interview

April 4, 2015, 08:00 AM

http://www.animationinsider.com/2015/04/avner-gell...

My name is Avner Geller and I am a visual development artist at PDI/Dreamworks...

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