To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Disney Legend “I’m Not Giving Up on 2D Animati

November 18, 2014, 08:06 AM

http://www.rotoscopers.com/2014/11/17/taughtbyapro...

In hopes of building the animation community in and around the southern part of the United States, Taugh By A Pro brought in some of the most renowned talent in

DreamWorks Animation Delaying 2015 Release

November 18, 2014, 08:06 AM

http://www.hollywoodreporter.com/news/dreamworks-a...

DreamWorks Animation will be taking animated tentpole B.O.O.: Bureau of Otherwordly Operations off the summer 2015 calendar, according to sources. No new ...

Pixar Storytelling Rules #3: Character Empathy

November 18, 2014, 08:06 AM

https://www.aotg.com/pixar-storytelling-rules-3-character-empathy/

We easily empathize with characters that are like us, and even more easily with characters that we wish we were like, usually confident, sexy, successful people. Pixar got us to empathize with a mute robot, a rat, monsters and many other unusual suspects. How did they do it?

At Prospect

November 18, 2014, 08:01 AM

http://animationguildblog.blogspot.ca/2014/11/at-p...

Today I took a quick spin around Marvel Animation's new location on the eastern edge of old Hollywood. (Seen above ... a few years ago).

The Animated Movie Sadness Index

November 17, 2014, 06:47 PM

http://grantland.com/hollywood-prospectus/the-anim...

This contains a mild spoiler for Big Hero 6, an animated movie that was released wide this past Friday. Sorry about that. Also, there are some mild spoilers for The Lion King, The Iron Giant, Finding Nemo, Up, and a handful of other similar movies. I’m less sorry about those. They came out years and years ago. You should’ve seen them by now. Don’t be a dolt. Don’t be the person at the party who’s like, “Hi. Um, excuse me, everyone. Can you all please stop talking about The Usual Susp...

Create Schlick’s Approximation for Any Renderer

November 17, 2014, 04:00 PM

http://lesterbanks.com/2014/11/create-schlicks-app...

A look at creating a Python version of Schlick's Approximation for Fresnel for any renderer in Autodesk Maya that can support a remap value node

How 3D printing is changing the way animations are

November 17, 2014, 12:48 PM

http://www.creativebloq.com/3d-printing/changing-w...

It's natural to think of stop-motion animation as an old-fashioned medium, whereas 3D printing is at the cutting edge of technology right now. So it may surprise you to learn that the former is becoming increasingly important to the creation of the latter.

Basic Character Rigging in Cinema 4D

November 17, 2014, 12:47 PM

http://lesterbanks.com/2014/11/basic-character-rig...

Learn the basics of character rigging in Cinema 4D beginning with understanding how C4D calculates hierarchal orders

Drive Lip Sync in C4D By Using Data from LipSyncr

November 17, 2014, 12:46 PM

http://lesterbanks.com/2014/11/drive-lip-sync-c4d-...

check out how you can create automatic lip sync in Cinema 4D using After Effects and the LipSyncr script to generate the data needed to drive the pose morph

ASTERIX – THE LAND OF THE GODS: Making of

November 17, 2014, 12:43 PM

http://www.artofvfx.com/?p=9961

This making of about ASTERIX – THE LAND OF THE GODS focus on the dubbing process but it’s also the occasion to see some behind the scenes footages of Mikros Image artists at work...

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