To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Using the Using the Sun Beams Node in Blender 2.72

November 1, 2014, 12:47 PM

http://lesterbanks.com/2014/11/using-using-sun-bea...

Learn how you can animate the new Blender Sun Beams Node by using a tracking point, a driver and a simple expression to have the beams follow the camera

Overview for Using emPolygonizer5 in Maya

November 1, 2014, 12:47 PM

http://lesterbanks.com/2014/11/overview-using-empo...

all the basics are covered in this overview showing some of the uses and creative possibilities for emPolygonizer5 point cloud meshing plugin

Talkback: Wage fixing cartel, H.264 gamma bug and

November 1, 2014, 06:08 AM

https://www.aotg.com/talkback-wage-fixing-cartel-h-264-gamma-bug-and/

Once again we have a closer look at all the comments, discussions, questions and tips that you guys left under our videos. What did you guys think about the ...

The Joy of Animation Tips, Tricks, and Techniques

October 31, 2014, 01:44 PM

http://www.cgmeetup.net/home/animation-tips-tricks...

Hjalti goes over various tips, tricks and techniques of breathing life into characters, one frame at a time.

Need a Professional Proxy Management Tool for AE?

October 31, 2014, 01:41 PM

http://lesterbanks.com/2014/10/need-professional-p...

A new proxy management tool for after effects qp ProxyMan will allow you to work smarter with proxies

We'll See You and Raise

October 31, 2014, 01:39 PM

http://animationguildblog.blogspot.ca/2014/10/well...

... Taking a page from the Marvel Studios playbook, Warner Bros. CEO Kevin Tsujihara unveiled a 10-movie slate of superhero movies Oct. 15. ... "DC will be a key engine for growth across all Warner Bros.," he told analysts. But between Warners' DC-based movies, Disney's Marvel, Fox and Sony (which both hold licenses to key Marvel properties), nearly 30 hero pics are planned through 2020. Is the movie universe big enough for them all? ...

Spin Offs

October 31, 2014, 04:01 AM

http://animationguildblog.blogspot.ca/2014/10/spin...

Animated sequels are so ... Wednesday of last week. Now the deal is to spin off side characters into their own franchises.

Dreamworks Animation TV gets new head

October 31, 2014, 04:00 AM

http://deadline.com/2014/10/kelly-kulchak-dreamwor...

Kelly Kulchak has been named head of current programming at the TV division of DreamWorks Animation. In the newly created post, Kulchak will supervise the day-to-day production of all series, which totals nearly 1,200 episodes of original animated television content.