To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MASH for Maya Adds New Maya to AE Tool

September 18, 2014, 09:35 AM

http://lesterbanks.com/2014/09/mash-maya-adds-new-...

MASH now includes a Maya to AE tool, allowing the transfer simple objects and animation from Maya over to After Effects- lights, nulls, planes & text layers

PolyPaint Pack C4D Sees Release, Create, Edit or I

September 18, 2014, 09:35 AM

http://lesterbanks.com/2014/09/polypaint-pack-c4d-...

PolyPaint Pack C4D allows you to read, edit or create model PolyPaint information from Zbrush

Mining the Faults

September 18, 2014, 04:42 AM

http://animationguildblog.blogspot.ca/2014/09/mini...

Fred Flintstone has been done and redone, so why not the less successful prime time series?

AnimSchool Marshal

September 18, 2014, 04:42 AM

http://animatorsresource.blogspot.ca/2014/09/anims...

Another fun character released by AnimSchool, Marshal. Again he really feels like he belongs in the others world. If you look at the lineup of the characters even Scout fits in.

Around the Hat

September 18, 2014, 04:42 AM

http://animationguildblog.blogspot.ca/2014/09/arou...

I was on Riverside Drive at the Hat Building today. Big Hero 6 is in its last week or work. (At least that's what staff told me.) Animation is done, surfacing and lighting are all but complete.

Sculpt photoreal amphibians

September 18, 2014, 04:41 AM

http://www.3dtotal.com/index_tutorial_detailed.php...

3D artist, Jeremy Celeste gives us a rundown of the key techniques he uses in the creation of his photorealistic frog image, 'Look at Me'...

Pixar, U2: And the Horrific Feeling of Losing All

September 17, 2014, 11:29 AM

http://99u.com/articles/32209/pixar-u2-and-the-hor...

We trust our hard drives and journals with our most precious creative output. This is what happened when Toy Story 2, U2, and John Steinbeck lost their work.

Create Realistic Clouds with Maya Fluids

September 17, 2014, 11:26 AM

http://lesterbanks.com/2014/09/create-realistic-cl...

learn how to create realistic clouds using Maya fluids, while still keeping render times manageable

Output a Random Integer in C4D Within a Specific R

September 17, 2014, 11:25 AM

http://lesterbanks.com/2014/09/output-random-integ...

How to get Cinema 4D to output a random integer within a specific range on selected frames

Minddesk Offers Quibicle 2 Beta Trial

September 17, 2014, 11:24 AM

http://lesterbanks.com/2014/09/minddesk-offers-qui...

Qubicle 2 new beta trial offers new tools et and workflow improvements in the 3D voxel modeling tool

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