It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 26, 2017, 12:21 PM
http://www.postmagazine.com/Press-Center/Daily-New...
CULVER CITY, CA — Lou Pecora has joined Zoic Studios as VFX supervisor. He is an Academy Award-nominated VFX supervisor with more than two decades of experience in visual effects, working across commercials, feature films and series.
September 26, 2017, 12:21 PM
http://lesterbanks.com/2017/09/learn-set-procedura...
Magnus Møller Posts a New Course That Shows How to Use Nodes to Create an Easily Editable Stylized Procedural Eye in Maya Magnus Møller is an Art Director and Generalist at Tumblehead Studios. Once in The Post Learn How to Set up a Procedural Eye in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
September 26, 2017, 12:20 PM
https://library.creativecow.net/ubsdell_simon/blac...
In this advanced keying tutorial for Blackmagic Fusion, longtime VFX artist Simon Ubsdell addresses a common problem: edges too brightly lit, along with light wrap that makes compositing a challenge. Learn how to build custom keyers using Fusion's node-based compositing that solve the problem more quickly and more completely than traditional layer-based approaches.
September 26, 2017, 09:39 AM
http://renderplease.com/post/165761812860
Me:
September 26, 2017, 09:38 AM
http://nofilmschool.com/2017/09/watch-how-cgi-has-...
It seems as if more than just technology has advanced with the adoption of CGI, but let's begin at the beginning.
September 26, 2017, 09:38 AM
http://www.artofvfx.com/doctor-who-season-10-vfx-b...
Milk VFX presents their work on the 10th season of DOCTOR WHO in this VFX Breakdown...
September 26, 2017, 06:41 AM
https://www.aotg.com/cineo-returns-for-last-man-on-earth-season-4/
When 20th Century Fox Television's breakout success, Last Man on Earth, debuted in 2015, there was a unique need to create sets that authentically depict a post-apocalyptic world in which electricity was nonexistent and the sun was the only source of perceived illumination. Production Designer Bruce Robert and Chief Lighting Technician Oliver Alling found the ideal solution of a balanced, natural-looking spectrum and excellent green screen compatibility with Cineo Lighting fixtures.
#cineo lighting#cineoSeptember 26, 2017, 05:56 AM
https://www.aotg.com/kingsman-uses-davinci-resolve-studio/
DaVinci Resolve Studio has been used throughout production and post production on 20th Century Fox’s “Kingsman: The Golden Circle,” including SDR and HDR delivery. Joshua Callis-Smith was responsible for the onset dailies while the online edit and final DI were completed by Goldcrest Post.
#editing#color grading#dailies#dit#conformSeptember 26, 2017, 04:51 AM
http://designingsound.org/2017/09/gamasutra-zack-q...
Zack Quarles, Audio Director & Supervising Sound Designer at Microsoft, has written a comprehensive article on the methods & techniques used in the fighting game Killer Instinct, to achieve better accessibility for players without sight through audio. You can read the full story here.
September 26, 2017, 04:51 AM
https://edaeditores.org/comunicado-de-eda-ante-una...
Comunicado de EDA ante una nueva crisis en el horizonte de la producción de cine nacional A través de este comunicado expresamos una fuerte preocupación y estado de alerta ante el anuncio de la resolución N 942/2017, que de forma inconsulta y sin consensos sectoriales elimina la posibilidad de producir cine para producciones pequeñas y […]
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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