To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Some Peculiarities of Audio Shop Talk

May 11, 2017, 12:18 PM

http://designingsound.org/2017/05/some-peculiariti...

This is a guest post by Timothy Muirhead, a sound editor based out of Toronto and also co-host of the Tonebenders sound design podcast. You can reach him via twitter @azimuthaudio. M.O.S. ….. We all know this means that no sound was recorded with the with the visual at hand. Most of us have heard that the […]

What’s New in MARI Extension Pack 4

May 11, 2017, 12:18 PM

http://lesterbanks.com/2017/05/whats-new-mari-exte...

MARI Extension Pack 4 offers 50 new features and hundreds of smaller improvements to the industry standard plugin for MARI. The pack has always offered new nodes and features for MARI, the Foundry’s high-end texture The Post What’s New in MARI Extension Pack 4 originally appeared and published on %%BLOGLINK%,by lesterbanks

Dolby Atmos Sound Bars What you need to know

May 11, 2017, 12:18 PM

https://www.digitaltrends.com/home-theater/dolby-a...

With CES 2017 fading in the rearview like the last rays of a dying sunset, we’re left with countless new tech trends to ponder. One of the most interesting in the home theater landscape is the explosion of the Dolby Atmos soundbar, debut models of which have begun to pop up from virtually every major brand.

Comprehensive Introduction to Arnold for 3ds Max

May 11, 2017, 12:18 PM

https://www.aotg.com/comprehensive-introduction-to-arnold-for-3ds-max/

Premium tutorial No.12 : Comprehensive Introduction to Arnold for 3ds Max

VR News news - The state of the art in 2017

May 11, 2017, 06:02 AM

http://alex4d.com/notes/item/vr-news-news-2017-rep...

Zillah Watson, a news producer with more VR experience than most, has written a report on VR and news broadcasting for The Reuters Institute for the Study of Journalism. One point in the executive summary calls for news people to join together to lobby the tech world to reduce the walled gardens and create better hardware and standards for wider VR adoption. Some excerpts: The proliferation of content created through experimentation is solving some of the challenges involved in VR/360 s...

How We Used AI in a Video That Tells the Story of

May 11, 2017, 06:01 AM

http://feedproxy.google.com/~r/nvidiablog/~3/pgK9d...

I am AI. With those words, AI revealed itself Wednesday at our GPU Technology Conference as a technology that can not only change the world, but create a soundtrack for its own technology revolution. For thousands of years, of course, storytellers have relied on music to turn moments into magic. So what happens when, in […] The post How We Used AI in a Video That Tells the Story of AI appeared first on The Official NVIDIA Blog.

STRONGBOW "A Nature Dream": Making of by The Mill

May 11, 2017, 06:01 AM

http://www.artofvfx.com/strongbow-a-nature-dream-m...

Nice making of by The Mill about this STRONGOW commercial...

FuseFX Appoints VFX Supervisor Jon Cowley to Lead

May 10, 2017, 04:42 PM

http://www.btlnews.com/community/fusefx-appoints-v...

FuseFX has announced the hire of 18-year visual effects industry veteran Jon Cowley as head of production and senior VFX supervisor at its production facility in Vancouver. Cowley will oversee production activity at the facility lead its team of VFX Supervisors on projects including the television series Zoo and Mist. He brings deep experience as […] The post FuseFX Appoints VFX Supervisor Jon Cowley to Lead Production Team in Vancouver appeared first on Below the Line.

SFX: The 180 Degree Rule

May 10, 2017, 04:41 PM

https://www.aotg.com/sfx-the-180-degree-rule/

Cinema, like any other medium, has a slew of formal and technical rules designed to keep the language of film clear and coherent for viewers.

You Can Drive MASH Attributes With Fluids

May 10, 2017, 12:58 PM

http://lesterbanks.com/2017/05/can-drive-mash-attr...

Maya’s motion graphics toolkit sees as much integration as anything else in Maya. You can mix and match MASH with any other tools that are available, from joints to soft bodies, to fluids. In fact, The Post You Can Drive MASH Attributes With Fluids originally appeared and published on %%BLOGLINK%,by lesterbanks

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.