It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 9, 2017, 05:12 PM
http://www.videoguys.com/blog/nab-2017-changing-po...
The staff, at No Film School and created a great guide to the changes in post production reflecting the new technologies release at NAB 2017. In-Depth with Blackmagic DaVinci Resolve 14 at NAB 2017 These new programs are going to make your life a heck of a lot easier. No Film School pumped out 85 Read More The post How NAB 2017 is Changing Post-Production appeared first on Videoguys Blog.
May 9, 2017, 05:12 PM
https://fxfactory.com/blog/after-effects/echo-nois...
Final Cut Pro X and Premiere Pro remain fully supported.
May 9, 2017, 05:12 PM
http://www.philiphodgetts.com/2017/05/nab-1998-in-...
NAB 1998 was my first. This week I rediscovered my 'review'. It's interesting to see what's changed, and what has not.
May 9, 2017, 05:12 PM
https://soundblab.com/interviews/18037-chris-wade
Imagine Ingmar Bergman’s Wild Strawberries remade by David Lynch and you’ll be in a better mindset to immerse yourself within the debut film from author, musician, and filmmaker Chris Wade, perhaps best known around these parts as the guiding light behind the prolific Dodson and Fogg project. We chatted with Chris to get a handle on what encouraged him to reach out beyond his comfort zone in the recording studio to tackle the silver screen.
May 9, 2017, 12:37 PM
http://www.postmagazine.com/Press-Center/Daily-New...
NEW YORK CITY — "Art of the Cut: Conversations with Film and TV editors” is a new book by author/editor Steve Hullfish. As a feature film and TV editor, Hullfish’s credits include Courageous, War Room, Champion, The Reliant and the theatrically-released feature documentary, Clinton Inc. He also worked on The Oprah Winfrey Show for a decade.
May 9, 2017, 12:36 PM
http://www.videoguys.com/blog/avid-media-composer-...
Bri Kelley, from Avid and Red Arrow Industries narrates a great tutorial on color correction with Media Composer with Symphony. The Symphony option in Avid Media Composer has made color correction easier to use and manipulate. Knowing how to use it to your advantage will help save time and so, ultimately, money. That will make Read More The post Avid Media Composer with the Symphony: Remove and Merge Color Correction appeared first on Videoguys Blog.
May 9, 2017, 12:36 PM
http://lesterbanks.com/2017/05/set-dressing-placer...
Maya 2017 Update 3 added the World Node and Placer node to Maya’s motion graphics toolkit. The placer node allows you to add elements to the surface of an object by clicking or brushing them The Post Easy Set Dressing With the Placer Node and Arnold Stand-Ins originally appeared and published on %%BLOGLINK%,by lesterbanks
May 9, 2017, 12:35 PM
http://lesterbanks.com/2017/05/cel-shaded-renderin...
Having a photorealistic GPU renderer such as Redshift doesn’t mean that you are only bound to create photorealistic images and animations. Non-photorealistic (npr) stuff is still possible. Ideally, creating a cel shader that will give The Post No Post-Process Cel Shaded Rendering in Redshift originally appeared and published on %%BLOGLINK%,by lesterbanks
May 9, 2017, 12:34 PM
http://www.doddlenews.com/news-room/doddlereviews-...
I’ve been a reviewer for a long time, and looking way back, one of the first companies I wrote a review of was Noise Industries, and they have always been a favorite of mine. For this review, I want to circle back to Noise Industries and talk about why, if you’re a Mac editor, you really need to make yourself familiar with them. They have a lot to offer, both paid for, and absolutely free!
May 9, 2017, 12:34 PM
Jeff Okun is a Visual Effects Supervisor who has worked on wide-ranging effects in award winning films such as Blood Diamond, Stargate, Sphere, Red Planet, Deep Blue Sea, The Last Starfighter, and many more. His career spans for nearly four decades.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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