It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 16, 2019, 02:13 PM
https://www.cartoonbrew.com/feature-film/18-innova...
Seven of the top ten films at the U.S. box office last year were vfx-driven films, and those numbers are unlikely to decrease in 2019. Legions of visual effects artists are working away right now on some of the most anticipated film releases of 2019.
January 16, 2019, 02:12 PM
https://www.provideocoalition.com/postchat-asks-th...
The long-time post-production Twitter account #PostChat asked this interesting question...
January 16, 2019, 11:43 AM
https://lesterbanks.com/2019/01/maya-2019-cached-p...
The Latest Release, Maya 2019 offers cached playback as a background process saving animators from playblast wait times. Autodesk released Maya 2019, and one of the more significant features is the introduction of a new
January 16, 2019, 11:43 AM
https://www.provideocoalition.com/autodesk-release...
Faster animation playback, higher quality 3D previews and performance improvements are some of the features highlighted by Autodesk on the announcement of Maya 2019 availability.
January 16, 2019, 11:42 AM
https://lesterbanks.com/2019/01/load-syntheyes-cam...
Andrew Hazelden shows how to get a SynthEyes camera track into Resolve 15’s Fusion tab. Blackmagic Design’s Resolve 15 includes Fusion, an incredibly fast and node based compositor as part of the package. That makes
January 16, 2019, 07:32 AM
https://www.digitalproductionbuzz.com/2019/01/digi...
As more companies move media production and post to The Cloud, security becomes an ever-present concern. This week, we talk with experts on what it takes to keep our projects secure as collaboration increases and more assets are stored in The Cloud. Join host Larry Jordan as he talks with Mark Harrison, Jim Tierney, David Benson, Emery Wells and James DeRuvo. Basics of Cloud-based Media Security We've Been Hacked! Now what? Increase Collaboration, But Stay Safe Verify Your Media is S...
January 16, 2019, 07:31 AM
https://postperspective.com/autodesk-launches-maya...
Autodesk has released the latest version of Maya, its 3D animation, modeling, simulation and rendering software. Maya 2019 features significant updates for speed and interactivity and addresses some challenges artists face throughout production, providing faster animation playback to reduce the need for playblasts, higher quality 3D previews with Autodesk Arnold updates in viewport 2.0, Continue reading → January 15, 2019 The post Autodesk launches Maya 2019 for animation, rendering, mor...
January 16, 2019, 07:31 AM
https://www.awn.com/animationworld/automated-anime...
Exhibition hall highlights included algorithms driving increased 2D character animation production speed and more immersive virtual reality experiences.
January 16, 2019, 07:31 AM
https://doddlenews.com/doddlereviews-powersearch-f...
I’ve worked on many types of projects in my career, and the hardest ones are always the longer format documentary or interview pieces. Not necessarily because they are complex to edit, but organization is key, and if you can’t find things in your project, you’re pretty much hosed.
January 16, 2019, 07:31 AM
https://cgi.tutsplus.com/articles/12-best-apple-mo...
If you’ve ever created your own motion graphic openers from scratch, you know the time and energy that goes into getting them just right.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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