To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Fireball Effect in Blender

September 29, 2020, 11:06 AM

https://lesterbanks.com/2020/09/how-to-create-a-fi...

Jacob Swing shows how you can create, render, and composite a fireball effect right in your hand. Blender is a one-stop-shop for 3D and so much more. A great example of this is this new

How to Wrap Straps With Soft Bodies in C4D

September 29, 2020, 11:06 AM

https://lesterbanks.com/2020/09/how-to-wrap-straps...

Vincent Schwenk shows how you can easily tap straps around anything in C4D. Assisted modeling can be helpful. That is to say; instead of building things like cables, for example, you can generate then and

Creating Elastic Interpolation in Moho

September 27, 2020, 12:44 PM

https://lesterbanks.com/2020/09/creating-elastic-i...

Víctor Paredes shows how you can create overlapping actions and elastic interpolation in Moho. A new tutorial from Víctor Paredes shows a couple of ways that you can approach overlapping action or create elastic interpolation in Moho

Working With Octane Scatter to Create a Forest Lan

September 27, 2020, 12:44 PM

https://lesterbanks.com/2020/09/working-with-octan...

Stuart Wade shows how you can make a forest landscape scene using Octane Scatter in Cinema 4D. When talking about creating landscapes, you will inevitably need some solution to place objects about the scene naturally.

Flat Characters in Maya, How to Rig a Leg

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https://lesterbanks.com/2020/09/flat-characters-in...

James Crossley shows how a flat character leg rig differs from a 3D one. This flat character design series from James Crossley is already proving to be an impressive one. Crossley runs through some of the processes

Easily Simulate Airflow Using Splines in C4D

September 26, 2020, 02:01 PM

https://lesterbanks.com/2020/09/easily-simulate-ai...

Nikolaus Schatz shows how you can visualize airflow in C4D using splines. Splines are extraordinarily useful components in 3D. You can use a spline as construction for modeling, reference or rendering, or all three. This new

Check Out This Beginner’s Guide to Nuke

September 26, 2020, 02:01 PM

https://lesterbanks.com/2020/09/check-out-this-beg...

Reza Sarkamari posts a new essentials guide for Nuke getting new users up to speed. If you are looking to dive into node-based compositing, you have a couple of choices on where to start. Blender

How to Create a Dry Ice Effect With Turbulence FD

September 25, 2020, 01:33 PM

https://lesterbanks.com/2020/09/how-to-create-a-dr...

UniqueMo shows how to make a dry ice effect working with the initial state in Turbulence FD. Fluid effects are a bit ubiquitous for Cinema 4D users these days. There are so many alternatives from

New Baya for Blender Generates Maya Source Files

September 25, 2020, 01:33 PM

https://lesterbanks.com/2020/09/new-baya-for-blend...

Baya can generate Maya files right from Blender. A new bridging tool for Blender aims to help Blender fit into pipeline work more efficiently. Baya is an addon for Blender that allows you to save

How to Use Point Scale Maps to Create Stepped Land

September 24, 2020, 12:49 PM

https://lesterbanks.com/2020/09/how-to-use-point-s...

Small Robot Studio looks at creating stepped landscapes in Houdini using some simple tricks. We’ve likely all seen that “topological art” in every app, where simple geometry makes huge landscape features. Most famously similar to the

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