To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Assign Materials to the Inside of a Houdini

November 21, 2020, 05:32 PM

https://lesterbanks.com/2020/11/how-to-assign-mate...

Small Robot Studio shows how you can assign materials to the inside of an RBD fracture using masking. If you are looking for a technique that allows for the texturing of an RBD fracture in

How to Manage Maya Keyframes With Python

November 20, 2020, 01:49 PM

https://lesterbanks.com/2020/11/how-to-manage-maya...

Billy Dao shows a practical example for working with Python, like fixing feet going through the floor. An addition to Decogged’s “Let’s Payathon” series has a look into using Python for a practical production application. In the

Now’s the Time to Buy C4D Character Packs from A

November 20, 2020, 01:49 PM

https://lesterbanks.com/2020/11/nows-the-time-to-b...

Ace5 Studios’ Black Friday sale slashes prices of Cinema 4D character rig bundles. Ace5 Studios is a great place to learn more about the rigging process, along with some other helpful tips for Cinema 4D.

How to Create Hatching Shaders for Eevee

November 20, 2020, 01:48 PM

https://lesterbanks.com/2020/11/how-to-create-hatc...

Ocean Quigley shows how to make engraving-style hatching shaders in Blender. There are a ton of hand-drawn effects to inspire us coming from the Blender community. They range from painting to crosshatching. A new tutorial

CGA Belgrade Opens Registration for Online Event

November 20, 2020, 01:48 PM

https://www.cgw.com/Press-Center/News/2020/CGA-Bel...

We’ve been witnessing extensive changes amidst global pandemic this year that have made us rethink and reimagine our lives and work. 2020 has challenged us to slow down and respond to uncontrollable situations with great care in order to hopefully move forward and turn difficulties into opportunities. CGA Belgrade is moving forward – and so are you!

JINGLE JANGLE: Animation Reference

November 19, 2020, 06:05 PM

https://www.artofvfx.com/jingle-jangle-animation-r...

Interesting reel by Framestore showing their animation references and their animators at work on the Netflix movie, JINGLE JANGLE...

Create a Particle Swirl Animation in Houdini with

November 19, 2020, 06:03 PM

https://lesterbanks.com/2020/11/create-a-particle-...

Nick Medukha shows how to work with millions of particles and how to render those with Octane. Houdini can’t be matched for simulation effects and particle work. Have a look at this new tutorial from Nick

How to Create a Welding Seam Procedurally in C4D

November 19, 2020, 06:03 PM

https://lesterbanks.com/2020/11/how-to-create-a-we...

Nikolaus Schatz shows how you can use the free Edge to Spline Procedural Plugin to make welding seams. A little while ago, Athanasios Pozantzis (also known as the Noseman) created a new plugin for a better way

Working With Houdini’s New Mask by Feature Node

November 19, 2020, 06:03 PM

https://lesterbanks.com/2020/11/working-with-houdi...

Stormz covers a new feature in Houdini 18.5 that can help when scattering points – Mask by Feature. Every Houdini release seems like a mind-blowing amount of incredible features. While some tend to steal the

How to Drive Arnold Mesh Lights in Cloners

November 19, 2020, 01:41 PM

https://lesterbanks.com/2020/11/how-to-drive-arnol...

Shane Benson shows how to connect Arnold to Cloners to make a looping gradient color-change through Mesh Lights. A new tutorial from Shane Benson poses an interesting and solvable problem with Cinema 4D and Arnold.

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