To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Nvidia intros Turing-powered Titan RTX

December 3, 2018, 01:29 PM

https://postperspective.com/nvidia-intros-turing-p...

Nvidia has introduced its new Nvidia Titan RTX, a desktop GPU that provides the kind of massive performance needed for creative applications, AI research and data science. Driven by the new Nvidia Turing architecture, Titan RTX — dubbed T-Rex — delivers 130 teraflops of deep learning performance and 11 GigaRays of raytracing performance. Continue reading → December 3, 2018 The post Nvidia intros Turing-powered Titan RTX appeared first on Randi Altman's postPerspective.

Storage for Post Studios

December 3, 2018, 01:29 PM

https://postperspective.com/storage-for-post-studi...

By Karen Moltenbrey The post industry relies heavily on storage, without question — facilities can perform a variety of tasks, often juggling a handful of projects at once. And deadlines are always looming. Thus, these studios need a storage solution that is fast and reliable. Each studio has different needs and searches to find the right system to fit their particular workflow. Continue reading → December 3, 2018 The post Storage for Post Studios appeared first on Randi Altman's pos...

Motion Array Goes Unlimited

December 3, 2018, 01:28 PM

https://lesterbanks.com/2018/12/motion-array-goes-...

Motion Array Re-jigs Membership To Become Largest UNLIMITED Collection of Premiere Pro and After Effects MGORTs On The Web Atlanta, GA: Starting today, stock motion graphics marketplace, Motion Array, will be transitioning its membership to

Composer Ludwig Goransson for Black Panther

December 3, 2018, 01:28 PM

https://www.goldderby.com/article/2018/composer-lu...

“Music is a part of life,” reveals “Black Panther” composer Ludwig Goransson in our exclusive webcam interview (watch the video above). “In our tradition you play music to perform,” he explains. “In Africa you play music as part of life. It’s tradition, it’s rituals, you play music to embody what you’re going through in life.”

FANTASTIC BEASTS VFX Supervisor Interview

December 3, 2018, 09:56 AM

https://www.artofvfx.com/fantastic-beasts-the-crim...

In 2016, Tim Burke and Christian Manz told us in detail about their work on FANTASTIC BEASTS AND WHERE TO FIND THEM. They are now back to tell us more about THE CRIMES OF GRINDELWALD.

Premiere Vs. FCPX which was the Editor of 2018

December 3, 2018, 09:55 AM

https://www.4kshooters.net/2018/12/03/premiere-pro...

Of the many video editing applications available on the market these days and besides the quickly advancing DaVinci Resolve, Premiere Pro CC and Final Cut Pro X are still dominating as a preferred go-to option in the world of creative professionals in 2018. With drastically different design philosophies, feature sets and performance numbers, however, video editors are still debating which one of the two NLEs is the better choice for tackling day-to-day video projects.

Christmas Gift Ideas for the Editor - 2018

December 3, 2018, 06:03 AM

https://www.provideocoalition.com/christmas-gift-i...

Tis the season for editors everywhere to give, get and enjoy gifts just for him/her and the unique things we editors are...

The End Titles of Skyscraper

December 3, 2018, 06:03 AM

http://www.themill.com/portfolio/4454/opening-&-ma...

Here is the end title sequence made by The Mill for SKYSCRAPE...

Five Decades of Edit Suite Evolution

December 2, 2018, 08:20 AM

https://digitalfilms.wordpress.com/2018/12/02/five...

I spent last Friday setting up two new Apple iMac Pros as editing workstations. When I started as an editor in the 1970s, it was the early days of computer-assisted video editing. Edit suites (or bays) were intended for either “offline” editing with simple hardware, where creative cutting was the goal – or they were […]

Vellum Workflow for Paneling Cloth in Houdini

December 1, 2018, 04:53 PM

https://lesterbanks.com/2018/12/vellum-paneling-cl...

Technical Artist Sara Rascon Shows Some Vellum Workflows for Paneling Cloth as Well as Draping and Material Look-Dev. In a pre-recorded presentation that took place at Toronto’s SideFX HQ, Technical Artist Sara Rascon covered Houdini

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