It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 16, 2017, 06:24 AM
http://designingsound.org/2017/10/sunday-sound-tho...
“As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings.” […]
October 13, 2017, 03:52 PM
https://www.videomaker.com/videonews/2017/10/this-...
Positioning microphones so that they aren’t in your shots while making sure they can capture quality audio can become highly frustrating. And it’s even more frustrating when you don't notice that a microphone got into a shot until post-production. At this point, you must be thinking that the footage is ruined, but Griffin Hammond has a trick that he uses to hide microphones in shots without having to reshoot anything.
October 12, 2017, 12:10 PM
http://www.studiodaily.com/2017/10/synth-sounds-bl...
Using a variety of instruments and techniques, Reverb.com’s Justin DeLay walks viewers through the layers of synts in the Vangelis score for the original Blade Runner. Be sure to read the YouTube comments for additional discussion centered on getting closer to that vintage Vangelis synth sound. The post The Synth Sounds of Blade Runner appeared first on Studio Daily.
October 11, 2017, 04:30 AM
https://www.aotg.com/war-for-the-planet-of-the-apes-sound-brought-prim/
Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.
October 9, 2017, 06:58 AM
https://www.asoundeffect.com/michael-coleman-sound...
Few sites have done so much for the sound community as The Soundworks Collection. With their fantastic sound profiles, they've taken the art and craft of film sound and game audio creation, and made it accessible to a much larger audience.
October 8, 2017, 05:27 PM
http://designingsound.org/2017/10/sunday-sound-tho...
As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. […]
October 6, 2017, 09:18 AM
http://designingsound.org/2017/10/siegecon-watson-...
If you are attending SiegeCon in Atlanta this weekend, you are in luck! Watson Wu will be hosting a raffle during both of his game audio talks, giving audience members the chance to win microphones, swag, gift cards, and more. To learn more about the giveaway and its sponsors, check out Watson’s blog post. And […]
October 5, 2017, 12:13 PM
http://www.aotg.com/download_files/soundly_v2.pdf
Oslo, Norway, October, 2nd, 2017 – Soundly, an audio technology company, today released V2 of its popular cloud-based, sound effects library and workflow tool, Soundly. With over 100 new workflow improvements including a new shared collaboration...
October 5, 2017, 12:12 PM
http://www.prosoundeffects.com/blog/designing-the-...
Discover the methods and tools used by the Flatliners sound team to guide the viewer between worlds. What happens after you die? In the film Flatliners, now in theaters, a group of medical students seek the answer to that question by intentionally stopping their hearts for a specified amount of time. ... The post Designing the Afterlife: Behind the sound of Flatliners appeared first on Pro Sound Effects Library.
October 4, 2017, 05:01 PM
https://soundandpicture.com/2017/10/ann-kroeber-ci...
From forceful to playful, from lonely to breezy, wind is the most expressive force of nature. Sound recordist Ann Kroeber spent three decades capturing the many voices of wind. She and her late husband, sound designer Alan Splet, trekked through deserts, jungles, and pine forests, climbed mountains, crawled into caves, wandered stretches of beach, and explored abandoned structures to capture interesting winds.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.