To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Panasonic Opens Free Lut Library

August 8, 2018, 04:31 PM

https://nofilmschool.com/2018/08/panasonic-opens-f...

Panasonic cinema camera users received a cool gift today with the announcement of the LUT Library, a free source for filmmakers to create looks for the VariCam and EVA1. The company teamed up with Local 600 DITs to produce 35 different 3D LUTs including display conversion LUTs and artistic LUTs.

Best Settings for Mipmaps and Texture Padding in M

August 8, 2018, 09:23 AM

https://lesterbanks.com/2018/08/mipmaps-texture-pa...

Malcolm Andrieshyn Explains Best Practices for Mipmaps and Texture Padding in Autodesk Maya. If you work in Maya, you might already be familiar with the Mipmap filter settings that are available for image textures. If

Working with the New Volume Builder Generator in C

August 8, 2018, 09:23 AM

https://lesterbanks.com/2018/08/new-volume-builder...

Orestis Konstantinidis Offers an Introduction to One of C4D R20 Most Anticipated Features, the Volume Builder Generator. The C4D R20 announcement leaves 3D and motion artists alike in anticipation of the September 2018 release. One

A Look At Adobe's New Hollywood Editing Suite

August 8, 2018, 08:44 AM

https://www.premierebro.com/blog/a-look-at-adobes-...

Come take a look at the editing suite in Adobe’s new office in downtown Santa Monica, as seen through the eyes of Hollywood editor Vashi Nedomansky.

#editing#adobe#premiere pro#hollywood#adobe premiere
Calrec Audio Consoles see Major Success in Korea

August 8, 2018, 07:47 AM

https://www.aotg.com/calrec-audio-consoles-see-major-success-in-korea/

The past year has seen Calrec Audio generate serious momentum in the Korean broadcasting market with the sale of its audio consoles and AoIP interfaces to several Korean broadcasters. This includes the first Brio36 sale in Korea, which was purchased by the Hyundai Home Shopping Network.

#calrec
Ziva Dynamics Releases Ziva VFX 1.4

August 8, 2018, 05:53 AM

https://www.awn.com/news/ziva-dynamics-releases-zi...

VANCOUVER, CANADA – Ziva Dynamics has launched Ziva VFX 1.4, a major update to its character creation technology that adds five new tools for production artists. Thanks to insights from the community and key customers like Sony Pictures Imageworks and Scanline VFX, Ziva VFX now helps creators apply real-world physics to even more parts of the character creation process, including muscle growth, tissue tension and natural elements like heavy winds and water pressure.

Pixar revient sur son système Full-Fidelity Hair

August 8, 2018, 05:53 AM

http://www.3dvf.com/actualite-23974-siggraph-2018-...

On August 12, Pixar will present at SIGGRAPH its Full-Fidelity Hair technology. It is a set of tools and algorithms that allowed artists to work more effectively on the hair and hair of the characters of the Incredibles 2.

Create a 3D Frost Solver for Animation With Houdin

August 7, 2018, 05:38 PM

https://lesterbanks.com/2018/08/3d-frost-solver-an...

Junichiro Horikawa Details How to Create a 3D Frost Solver Based on a 2D Algorithm. Ever wanted to create growing frost on a surface? Its hard enough doing that in 2D let alone 3D. As

Ziva VFX V.1.4 adds real-world physics to characte

August 7, 2018, 05:38 PM

https://postperspective.com/ziva-vfx-v-1-4-adds-re...

Ziva Dynamics has launched Ziva VFX 1.4, a major update that gives the company’s character-creation technology five new tools for production artists. With this update, creators can apply real-world physics to even more of the character creation process — muscle growth, tissue tension and the effects of natural elements, such as heavy winds and water pressure — while removing difficult steps from the rigging process. Continue reading → August 7, 2018 The post Ziva VFX V.1.4 adds rea...

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