To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Behind the ILM Mars Attacks! tests

December 13, 2016, 06:06 AM

https://vfxblog.com/2016/12/13/behind-the-ilm-mars...

1996 was a break-out year for digital visual effects, with advancements in front and centre CG characters (Dragonheart), heavy environments and digital compositing (Independence Day), and photoreal CG simulations (Twister).

How "Jackie" Mixed New and Archival Footage

December 13, 2016, 06:06 AM

http://deadline.com/2016/12/jackie-movie-archival-...

Deadline co-Editor-in-Chief Mike Fleming Jr sat down last month at our big annual awards-season event The Contenders Presented By Deadline with Sebastian Sepulveda, film editor of Fox Searchlight’s Jackie, to discuss the challenges of telling a well-known chapter in American life. The Chilean-born editor worked with director Pablo Larrain, also from Chile, to re-create a distinct time for this story of the First Lady who had to uphold her own dignity, as well as that of the country, after the ...

Game Audio Hour 123

December 13, 2016, 06:06 AM

https://www.aotg.com/game-audio-hour-123/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

VFX studio Rebellion completes first year, takes o

December 12, 2016, 05:49 PM

http://www.postmagazine.com/Press-Center/Daily-New...

VENICE, CA — Rebellion (rebellionvfx.com) is a year-old visual effects studio based in Venice, CA, just across from the Venice Google headquarters. Founded by Jake Maymudes, a former VFX supervisor at The Mill and artist at Industrial Light & Magic, the studio is co-helmed by CG supervisor Carl Harders, also formerly a supervisor at The Mill. They are joined by Kellie Iranon, who serves as the company’s VFX producer.

Tools & Technologies For VR Storytelling by NVIDIA

December 12, 2016, 05:49 PM

https://www.studio360vr.com/tools-technologies-vr-...

In this presentation by David Weinstein, the Director of Enterprise VR at NVIDIA, he talks about the different technologies available today for creating VR, some of the challenges you'll encounter, plus much more.

Hayao Miyazaki Not Impressed with AI-Programmed An

December 12, 2016, 05:48 PM

http://www.awn.com/news/hayao-miyazaki-not-impress...

A new video has been making the rounds on the internet showing the reaction of legendary filmmaker and Studio Ghibli co-founder Hayao Miyazaki to a demonstration of experimental AI-created animation.

VFX For Westworld

December 12, 2016, 05:48 PM

https://www.fxguide.com/thevfxshow/vfxshow-213-wes...

A Major Spoiler Warning: Please don't read or listen unless you have finished Episode 10.

2016 Adobe MAX Masters

December 12, 2016, 01:10 PM

http://blogs.adobe.com/creativecloud/2016-adobe-ma...

At the end of each MAX breakout session, we ask the attendees to rate their class experience. Based on the survey results for 168 sessions, 41 labs and 6 workshops here are the instructors that ranked at the very top. We call this group our MAX Masters, and some of their sessions are available to view online: A.J. Wood – Intro to Adobe XD with Photoshop and Illustrator Bart Van de Wiele – InDesign Deep Dive Cisco Guzman – No More Static Designs: Design and Prototype with Adobe XD...

Finalizó el *Taller de Montaje de secuencias de g

December 12, 2016, 10:23 AM

http://saeditores.org/Novedades/Finalizo-el-Taller...

El sábado 3 de diciembre finalizó un nueva edición del Taller de montaje de secuencias de género (acción-comedia-suspenso), dictado por Andrea Kleinman (SAE - EDA) y organizado por la Comisión de Cultura y Desarrollo Profesional de la SAE.

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