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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Brexit Concern Surfaces on European VFX Panel

May 4, 2017, 09:10 AM

http://www.hollywoodreporter.com/behind-screen/fmx...

Making sure that Europe’s visa policy, in the wake of Brexit, continues to ensure that EU artists can work in the U.K., is top priority for Neil Hatton, CEO of the U.K. Screen Alliance, which represents the interests of film and TV studios, postproduction, visual effects and animation.

Milk Co-Founder Urges VFX Community to Hire More W

May 4, 2017, 09:10 AM

http://www.hollywoodreporter.com/behind-screen/mil...

Receiving applause, Will Cohen, co-founder and exec producer at U.K.-based visual effects house Milk, asserted Thursday that “It’s up to us to further the roles of women in the VFX industry. We owe it to ourselves to make a difference.”

Michael Cioni: Do I Have Stockholm Syndrome with A

May 4, 2017, 04:24 AM

http://www.fcp.co/final-cut-pro/articles/1959-mich...

In the first of our publications of the video presentations from the LumaForge Faster Together Stage, Michael Cioni talks about his and our relationships with Apple's products. A great 40 minutes of truth and observations. Grab a coffee, this is well worth watching and will get a lot of views.

How They Made The Godflesh Scenes in American Gods

May 3, 2017, 05:03 AM

http://www.cartoonbrew.com/vfx/step-step-made-dist...

There was a whole lot of striking imagery in yesterday’s series premiere of Starz’ American Gods, an adaption of the Neil Gaiman novel, especially the show’s depiction of some of the gods in human form.

Subtlety and Practical Effects in Christopher Nola

May 2, 2017, 12:41 PM

https://www.rocketstock.com/blog/practical-vfx-in-...

Take it from the best in the business: VFX aren’t just about flashy effects and chaotic compositions. The best uses of VFX are in the shots where you notice them the least. In this spotlight by CookeOpticsTV, we get to peek into the mind of VFX Artist Mark Weingartner as he chats about his work with the acclaimed director Christopher Nolan.

“Time After Time” VR Experience VFX Breakdown

May 2, 2017, 09:02 AM

http://theangryvideoguy.com/index.php/2017/05/02/t...

Pebble Studios uploaded a feature of their work done to promote the series Time After Time which chronicles a young H.G. Wells and his time machine. Pebble was tasked with creating a VR 360 experience as part of the marketing campaign.

#vr#360 video#vfx breakdown
Dave De Carlo’s VFX and Editorial Is The Right M

May 2, 2017, 06:06 AM

https://roosterpost.wordpress.com/2017/05/01/dave-...

Dave De Carlo’s visual effects expertise is just as impressive as his editorial skills. When the creative for Bud Light Radler dictated the need for an on-set visual effects supervisor, Dave De Carlo provided the perfect combination of technical VFX and creative storytelling for Anomaly and client Bud Light. Client: Bud Light Radler Name of Commercial: […]

SNL VFX Featurette Reveals Impressive Work Done on

May 2, 2017, 05:55 AM

http://www.slashfilm.com/saturday-night-live-vfx-f...

When it comes to examining a show like Saturday Night Live, it’s easy to only pay attention to the comedy and performances. After all, people watch the staple late night sketch series for laughs. But because the show is live where anything can happen, that makes the technical achievements behind the scenes even more impressive.

Art and Empathy — the Virtual Reality of Social

May 1, 2017, 09:36 AM

http://blogs.adobe.com/creativecloud/art-and-empat...

Virtual reality (VR) technology is most often associated with gaming, but there is a growing movement to leverage the technology for social impact as well. VR is proving to have a unique ability to impact behavioral change — an impact shown through an increasingly substantial body of academic research and real-world case studies — justifying that every organization, from nonprofits to big businesses, consider integrating VR in their content strategies to communicate in innovative ways. ...

Curso *VFX para editores*, por Santiago Svirsky y

May 1, 2017, 06:03 AM

http://saeditores.org/Novedades/Curso-VFX-para-edi...

La Comisión de Cultura y Desarrollo Profesional de la SAE abre la inscripción al curso VFX para editores, dictado por Santiago Svirsky y Bruno Fauceglia.Se desarrollará en dos jornadas, los días sábado 13 y 20 de mayo, de 14:00 a 18:00 horas en el Auditorio Cendas, Bulnes 1350, Ciudad Autónoma de Buenos Aires...

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