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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Houdini : démoreel 2015 - Actualité sur 3DVF.com

August 10, 2015, 11:03 AM

http://www.3dvf.com/actualite-14075-houdini-demore...

Side Effects advantage of SIGGRAPH to unveil the new demo reels of their software Houdini . It will include cases various clients, advertising in cinema.

Stop-Motion Animation Is Dying, But It Still Matte

August 10, 2015, 08:46 AM

http://moviemezzanine.com/aardman-essay/

Roughly a decade ago, the world of animation was nearly dealt a serious blow in the form of a fire destroying over three decades of archival work from Aardman Animations. This stop-motion studio is best known for creating the unflappable duo of Wallace and Gromit, but films like Chicken Run and TV specials-turned-series like Creature Comforts, despite being fairly slight affairs, have established them as being among the premier animation creators in the international market. To lose their work w...

Aardman Animations Reveals Tricks Behind Films

August 9, 2015, 03:53 PM

http://www.hollywoodreporter.com/behind-screen/sig...

A look at the past three decades of Aardman Animations’ inventive stop-motion animation -- which includes the iconic Wallace & Gromit films as well as Shaun the Sheep Movie -- dazzled more than 1,000 fans at the annual Siggraph high-tech CG conference, which started Sunday at the Los Angeles Convention Center.

Houdini 15 Sneak Peek

August 7, 2015, 07:17 AM

http://www.cgmeetup.net/home/houdini-15-sneak-peek...

Whats new in Sidefx Houdini 15? Houdini 15 introduces new modeling, rendering and animation tools for generalists, animators, lighters, game makers and VFX artists. This brings Houdini to a bigger part of the pipeline while the VFX tools become faster and more efficient at handling big data.

Maxon upgrades Cinema 4D to Release 17

August 6, 2015, 04:35 PM

http://postperspective.com/maxon-upgrades-cinema-4...

Maxon’s Cinema 4D has undergone a major upgrade via its Release 17. Central to Cinema 4D R17 is the new Take System, which provides complete and flexible scene handling to manage render layers and animation variations. Also included are new lens distortion tools for improved motion tracking and completely reworked spline tools for greater efficiency when manipulating points, lines, tangents, arcs and more. Maxon‘s Take System offers new functionality beyond a render layer system, allow...

Sculpting an Alien in ZBrush

August 5, 2015, 08:21 AM

http://www.cgmeetup.net/home/sculpting-an-alien-in...

Concept artist, illustrator and graphic designer Justin “Goby” Fields sculpts an alien in ZBrush using the Cintiq27QHD.

Free app lets kids create 3D animations

August 4, 2015, 08:04 AM

http://www.creativebloq.com/3d/free-app-lets-kids-...

We're willing to bet your kids love watching animated 3D movies. But have they ever thought of making them? Muvizu is an animation tool for hobbyists that's so easy to use its creators, Digimania, are increasingly targeting the classroom.

Why Should 2D Animation be Abandoned? (Part 2 –

August 4, 2015, 12:03 AM

http://www.animatorisland.com/why-should-2d-animat...

Last time we looked at reasoning animators might consider giving up on 2D/Hand-drawn completely and moving on to the future that is 3D/CGI animation. Today we take a look at a few more of these ideas and conclude with a possible justification for keeping the old “dead” art form around a little longer (aka, forever).

Autodesk Stingray Real-Time Engine for 3ds Max

August 3, 2015, 08:06 AM

http://www.cgmeetup.net/home/autodesk-stingray-rea...

Autodesk Stingray Engine Extends the Revit to 3ds Max workflow for Interactive BIM Models. The new Stingray engine is a real-time engine that connects directly attaches to 3ds Max allowing you to make your BIM informed visualizations fully interactive.

Oculus Pairs with Former Pixar Animators

July 31, 2015, 11:18 AM

http://streamdaily.tv/2015/07/31/oculus-pairs-with...

With experts predicting a steep increase in VR content in 2016, Facebook’s Oculus Rift appears to be positioning itself to take full advantage of the shift.

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