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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create Rough Hand-Drawn Inspired Edges With

September 1, 2017, 04:50 PM

http://lesterbanks.com/2017/09/rough-hand-drawn-ed...

Nimble Collective’s Jason Schleifer Shares His Technique for Creating Rough Edges in a Fusion Composite for that Sought After Hand-Drawn Look Looking to bring a more organic and hand-drawn feel to your composite? Adding things The Post How to Create Rough Hand-Drawn Inspired Edges With Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

A Workaround for Activating & Deactivating Houdini

September 1, 2017, 10:29 AM

http://lesterbanks.com/2017/09/deactivating-houdin...

Athanasios Pozantzis Shows a Simple Trick for Circumventing a Small Technical Limitation When Working With Houdini Assets in Cinema 4D Working with Houdini Assets in Cinema 4D? You may have discovered that even though assets The Post A Workaround for Activating & Deactivating Houdini Assets in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Flowbox 1.5 Kills With New Ae Export, Mocha and Li

August 24, 2017, 09:23 AM

http://lesterbanks.com/2017/08/flowbox-new-ae-expo...

FlowBox 1.5 Adds After Effects Export, New Licensing Options and Announces New Partnership With Imagineer Systems The node-based VFX platform focusing on rotoscoping makes more advances with the release of version 1.5. The latest version The Post Flowbox 1.5 Kills With New Ae Export, Mocha and Licensing originally appeared and published on %%BLOGLINK%,by lesterbanks

Use Video to Drive Fluid Simulations in Houdini

August 21, 2017, 09:13 AM

http://lesterbanks.com/2017/08/video-drives-fluid-...

Mark Fancher Shows Us How to Drive FLIP Fluid Simulations by Using Video Data in Side FX Houdini Particles are always fun to work with. They can create some pretty spectacular inmates and animations. Simply The Post Use Video to Drive Fluid Simulations in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

C4D SpiderWeb Generator Lets You Create Webs Easil

August 19, 2017, 01:01 PM

http://lesterbanks.com/2017/08/c4d-spiderweb-gener...

Valkaari Updates his Spiderweb Preset for C4D Into A Full Plugin A generator for cinema 4D to create spider webs very easily and quickly. Manuel Magalhaes (known as Valkaari) updates and releases a new version The Post C4D SpiderWeb Generator Lets You Create Webs Easily originally appeared and published on %%BLOGLINK%,by lesterbanks

Watch What’s New With Maya’s UV Editing Tools

August 17, 2017, 01:08 PM

http://lesterbanks.com/2017/08/watch-whats-new-may...

Autodesk’s Steven Roselle covers all the new features in Maya’s UV editor and UV toolkit. UV editing with a lot of DCC’s seem to be engaged in a struggle between tools and process. Things need The Post Watch What’s New With Maya’s UV Editing Tools originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Access MASH Point Data Through the Maya API

August 17, 2017, 10:02 AM

http://lesterbanks.com/2017/08/access-mash-point-d...

Ian Waters shows how you can focus on performance by accessing MASH point data through Maya’s API. Maya’s motion graphics toolkit, MASH, lets you access all default data types through its Breakout and Python nodes.It The Post How to Access MASH Point Data Through the Maya API originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Animation Triggered by Collision in Cinema

August 14, 2017, 01:04 PM

http://lesterbanks.com/2017/08/animation-triggered...

Lars Scholten (also found as CyBear) has an 18 minute tutorial that shows how you can create animation that is triggered by the collision of objects in the scene. There are a few ways to The Post Create Animation Triggered by Collision in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

New Hide & Seek Plugin for C4D offers Pro Scene Ma

August 12, 2017, 03:02 PM

http://lesterbanks.com/2017/08/hide-seek-plugin-c4...

The Pixel Lab working with Motion Designer AJ Haines announced a new plugin that can offer a professional level of scene management tools for Cinema 4D — Hide & Seek. The plugin was designed so The Post New Hide & Seek Plugin for C4D offers Pro Scene Management originally appeared and published on %%BLOGLINK%,by lesterbanks

Animal Logic Now Offers its USDMaya Plugin as Open

August 9, 2017, 12:08 PM

http://lesterbanks.com/2017/08/animal-logic-usdmay...

Pixar’s Universal Scene Description, or USD set out to define the interchange of 3D assets and data across various Digital Content Creation (DCC) tools. IT was built to provide a way to universally take material The Post Animal Logic Now Offers its USDMaya Plugin as Open Source originally appeared and published on %%BLOGLINK%,by lesterbanks

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