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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tip-Packed Tutorial Shows How to Model A Jet Engin

August 7, 2017, 09:23 AM

http://lesterbanks.com/2017/08/tip-packed-tutorial...

Autodesk Technical Specialist Roland Reyer shows how you can use MASH as a modeling tool within Maya to build a jet engine using a procedural workflow. That just happens to be one of the important The Post Tip-Packed Tutorial Shows How to Model A Jet Engine in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Making Awesome Fractures Faster and Easier in Houd

August 5, 2017, 01:03 PM

http://lesterbanks.com/2017/08/awesome-fractures-f...

Side FX Software posts one of the live sessions from Siggraph 2017’s Houdini Hive. Watch Steven Kippling cover how to make awesome fractures faster and easier. Kippling works at Industrial Light and Magic as a The Post Making Awesome Fractures Faster and Easier in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Working With the New Polygon Reduction Generator i

August 4, 2017, 09:21 AM

http://lesterbanks.com/2017/08/new-polygon-reducti...

MAXON UK’s Matt Umney offers a look into using Cinema 4D R19’s new Polygon Reduction tool. Polygon Reduction has been in previous C4D versions, but it has been overhauled for this latest version of Cinema The Post Working With the New Polygon Reduction Generator in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Model a Complex Twisted Ring With Holes in

August 4, 2017, 09:20 AM

http://lesterbanks.com/2017/08/model-complex-twist...

Talal Ur Rehman, the person behind the AboutOneMinuteTutorials on Youtube shows how you can use some clever techniques along with MASH in Maya to model a complex shape. The example shows you how to create The Post How to Model a Complex Twisted Ring With Holes in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Create Dynamic Text Bubbles in After Effect

August 3, 2017, 09:28 AM

http://lesterbanks.com/2017/08/create-dynamic-text...

Eventually you will need to create and animate some text bubbles. Maybe for a motion graphics piece, maybe for a commercial spot, or maybe as exposition in a film. Creating an animation with a speech The Post How to Create Dynamic Text Bubbles in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

RedGiant Updates Trapcode Suite With New Particula

August 2, 2017, 12:27 PM

http://lesterbanks.com/2017/08/trapcode-suite-new-...

Red Giant has unveiled a new Trapcode Suite, their stable of 11 tools for motion graphics and visual effects within After Effects. It’s nice to finally see some movement on getting some of the tools The Post RedGiant Updates Trapcode Suite With New Particular & Form originally appeared and published on %%BLOGLINK%,by lesterbanks

BlackMagic Announces Fusion 9 With a New VR Toolse

August 2, 2017, 09:47 AM

http://lesterbanks.com/2017/08/blackmagic-fusion-9...

BlackMagic announces a major update to its node based compositing 3D and motion graphics tool, Fusion 9. The updates include support for modern workflows that include a new set of VR tools, new  Meyer tech, The Post BlackMagic Announces Fusion 9 With a New VR Toolset originally appeared and published on %%BLOGLINK%,by lesterbanks

Redshift Demo Signals an Imminent Release for C4D

August 1, 2017, 09:34 AM

http://lesterbanks.com/2017/08/redshift-demo-immin...

Looks like Redshift Rendering Technologies might be ready to move Redshift for Cinema 4D a step forward. The team quietly pushed a Redshift demo version that is available for download. Although a free trial of The Post Redshift Demo Signals an Imminent Release for C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Holographic Effect With MASH’s New Curl

July 31, 2017, 09:12 AM

http://lesterbanks.com/2017/07/holographic-effect-...

The motion graphics toolkit in Maya 2018 added some pretty big features. One of them is the ability to work with rigid body dynamics through the bullet physics engine. There are also some really nice The Post Create a Holographic Effect With MASH’s New Curl Noise originally appeared and published on %%BLOGLINK%,by lesterbanks

Creating Gaseous Volumes in Nuke With Eddy

July 27, 2017, 09:11 AM

http://lesterbanks.com/2017/07/creating-gaseous-vo...

Watch a quick-start guide from Matt Barker (from Intraware & VortechsFX) as he walks through creating smoke and fire, using the gaseous volumes plugin for Nuke, Eddy. What exactly is Eddy for Nuke? It’s an The Post Creating Gaseous Volumes in Nuke With Eddy originally appeared and published on %%BLOGLINK%,by lesterbanks

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