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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Fold Paper Into a Paper Airplane With Houdini

July 24, 2017, 09:49 AM

http://lesterbanks.com/2017/07/fold-paper-paper-ai...

Side FX Houdini is loved by 3D Artists and Technical Directors alike, being one big sandbox with an infinite number of possibilities. Just have a look at an example of how deep the sandbox premise The Post Fold Paper Into a Paper Airplane With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Convert Bezier to Parametric Shapes in Ae, With th

July 24, 2017, 09:48 AM

http://lesterbanks.com/2017/07/bezier-parametric-s...

We all know how much of a pain it can be to animate shape layers in After Effects. Shapes are very powerful and yet very clunky. It’s very easy to fall into what I call The Post Convert Bezier to Parametric Shapes in Ae, With this Free Script originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Create a Custom HUD Shot Mask for Cinema 4D

July 23, 2017, 05:38 AM

http://lesterbanks.com/2017/07/create-custom-hud-s...

In production it can be handy to have a custom shot mask for your camera that indicates important information. Cinema 4D has some information that you can burn on the screen, but it is pretty The Post How To Create a Custom HUD Shot Mask for Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Tool Chefs Preps New & Easy Crowd Tool for Maya &

July 20, 2017, 10:09 AM

http://lesterbanks.com/2017/07/tool-chefs-crowd-to...

The Tool Chefs, makers of some great tools for Autodesk May and Lightwave are busy readying a new tool for both Maya and Houdini. Atoms Crowd takes aim to make crowd animation available to anyone. The Post Tool Chefs Preps New & Easy Crowd Tool for Maya & Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Quickly Balance Your Images for Textures

July 20, 2017, 10:09 AM

http://lesterbanks.com/2017/07/quickly-balance-ima...

Snapping photographs that will later be used for textures in 3D, is never a bad idea. Eventually you can have a personal library of material that can be used in 3D work, and more. One The Post Quickly Balance Your Images for Textures originally appeared and published on %%BLOGLINK%,by lesterbanks

After Effects Global Renamer 2 Makes Revisions Fun

July 18, 2017, 09:40 AM

http://lesterbanks.com/2017/07/ae-global-renamer-2...

Bulk rename anything in After Effects. Completely rewritten with lots more functionality and a super tiny UI!Here is a bit of good news for those of us tired of the one-bone renaming game in After The Post After Effects Global Renamer 2 Makes Revisions Fun Again originally appeared and published on %%BLOGLINK%,by lesterbanks

Animation Nodes 2 for Blender is Here

July 17, 2017, 09:16 AM

http://lesterbanks.com/2017/07/animation-nodes-2-b...

I would say that Cinema 4D were on to something back in the day when they released the MoGraph module on to the world. Since then, lots of DCC’s have been incorporating mograph-style tools into The Post Animation Nodes 2 for Blender is Here originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Design Clothing With 3D-Coat

July 14, 2017, 12:27 PM

http://lesterbanks.com/2017/07/design-clothing-3d-...

3D-Coat is really great for things like UV mapping models. That is probably how I use it most. That doesn’t mean that 3DC doesn’t excel in other areas. It has a great PBR painting system, The Post How to Design Clothing With 3D-Coat originally appeared and published on %%BLOGLINK%,by lesterbanks

Creating a Simple Zoom Blur in After Effects

July 12, 2017, 12:31 PM

http://lesterbanks.com/2017/07/creating-simple-zoo...

We have all seen the zoom blur effect before, it makes for some visually interesting transitions between shots. It also offers some continuity between the shots, often approving ad if the camera is continually zooming The Post Creating a Simple Zoom Blur in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Fabulous Fabrics in C4D With Arnold

July 12, 2017, 09:42 AM

http://lesterbanks.com/2017/07/create-fabulous-fab...

Concept Developer, Art Director and Designer Jorgen Haland shares with us his techniques for creating what he calls “fabulous fabrics”. Inspired by some of the resources at Poliigon, Jorgen noticed that some of the procedurally The Post Create Fabulous Fabrics in C4D With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

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