It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 15, 2015, 09:42 AM
https://www.aotg.com/maya-quick-tips-hidden-contextual-menus/
This movie shows you how to access some of the lesser known menus in Maya.
July 15, 2015, 09:42 AM
https://www.aotg.com/3d-game-tutorial-hd-creating-flythroughs-in-cryen/
Check out this great video tutorial as Kyle Horwood shows you the quick and easy way to create some more advanced environment lighting setups by utilizing UE4's light propagation features.
July 15, 2015, 05:00 AM
https://www.aotg.com/how-to-add-dust-to-any-model-in-blender-2/
Discover how you can easily add a layer of dust to the surface of any model in blender!
July 14, 2015, 12:39 PM
http://lesterbanks.com/2015/07/control-giant-indus...
A new plugin for Maya lets you choreograph KUKA industrial robots performances through animation.
July 14, 2015, 09:30 AM
http://lesterbanks.com/2015/07/audio-driven-deform...
Create a more involved audio driven animation in Side Effects Houdini, using sound to drive deformers
July 13, 2015, 01:41 PM
http://lesterbanks.com/2015/07/a-nuke-gizmo-for-de...
This Nuke Depth of Field Python Gizmo lets you take transparent and semi-transparent surface into account in your composition.
July 13, 2015, 09:27 AM
http://lesterbanks.com/2015/07/quickly-create-a-sp...
A quick and easy rig in C4D incorporating a spring constraint system
July 13, 2015, 09:26 AM
http://lesterbanks.com/2015/07/new-maya-plugin-roc...
RocketComp lets you instantly create preComps for any compositor with one click.
July 13, 2015, 04:55 AM
https://www.aotg.com/review-renderman-pour-blender-fix/
Dans cette vidéo, je vous présente brièvement Renderman pour Blender.
July 12, 2015, 02:40 PM
https://www.aotg.com/realflow-tutorial-how-to-fracture-objects/
Realflow Tutorial - How To Fracture Objects. In this Realflow tutorial I show you how to fracture or destroy objects. If you don't have access to Rayfire you can also use Realflow for these kinds of destructive simulations. A real Rayfire alternative.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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