It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 23, 2014, 11:47 AM
http://lesterbanks.com/2014/03/qubahqs-free-chroma...
QubaHQ Posts a new Chromatic Aberration Rig with a look on its use. I hope that you all remember Quba Michalski. If you don’t, Quba offered a great resource for After Effects tutorials that covers some great topics. Well, Quba is back with what he calls “season 2″. Ti has been nearly two years since Quba has done a tutorial, and I for one feel that was way too long – he was greatly missed!
March 21, 2014, 03:22 PM
http://lesterbanks.com/2014/03/creating-ray-bounce...
Inspired by krotMonster’s ray bounce experiment, Uwe Schweer-Lambers (Equiloud) shows how it is possible to create something similar using X-Particles in Cinema 4D.
March 21, 2014, 11:43 AM
http://lesterbanks.com/2014/03/v-ray-3-maya-hits-b...
The Chaos Group launched the V-Ray 3 open beta program for Autodesk Maya, just as they did for the 3ds Max version of V-Ray – asking for user input and feedback.
March 20, 2014, 03:09 PM
http://lesterbanks.com/2014/03/getting-started-cam...
Tyler Jordan offers a look at getting started with camera mapping and camera projection techniques in Cinema 4D. Jordan shows his workflow that involves taking a couple of photographs and setting them up so you can move through them in 3D space in C4D.
March 20, 2014, 12:43 PM
http://lesterbanks.com/2014/03/custom-arnold-rende...
The Render Blog’s João spots some of the tools that he uses in his day to day workflows for lighting and rendering in Maya using the Arnold Renderer. If you have been watching some of the tutorials from the Render Blog, you may have noticed some “special” or custom tools that he has used over the last little while.
March 19, 2014, 03:28 PM
http://lesterbanks.com/2014/03/simulating-balloons...
The MotionBoutique creators of the 2D Physics simulation plugin for After Effects, Newton2, post a look at how to create flying balloons that can interact with their environment. This comes complete with Newton2 animated string that are attached to each balloon.
March 19, 2014, 12:37 PM
http://lesterbanks.com/2014/03/morphing-mask-shape...
Owner and Executive Producer at Consequence Video Designs Garner Raymond shows some best practices for how to animate masks in After Effects, from one shape to another – creating a morphing effect in between.
March 19, 2014, 12:36 PM
https://www.youtube.com/watch?v=-RNfwobFmCo
Zbrush Tutorial: Sculpting the Head Using Dynamesh 06 Link to reference Images: https://drive.google.com/file/d/0B7-kmFd_jXUoaVJNdC14UEQ4V00/edit?usp=sharing
March 18, 2014, 12:54 PM
http://lesterbanks.com/2014/03/use-matrix-object-c...
Günter Nikotin shares a technique that will allow you to deform and sculpt particles in Cinema 4D dynamically in real time. This is easily done by using the Matrix Object, Günter shows how you can also affect the particles with the standard Mograph Effectors and then apply dynamics as well.
March 17, 2014, 08:00 PM
http://lesterbanks.com/2014/03/quick-primer-using-...
3D, Visual Effects and Filmmaker, James Coppens posts a really quick look at using python in Cinema 4D to automate and script some workflow tasks. While James was creating an animation of a character riding a quadruped, he relied on python to script some of the processes in order to complete that animation.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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