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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Queue Work Area AE

December 9, 2013, 02:21 PM

http://lesterbanks.com/2013/12/after-effects-queue...

I am pretty sure I would be lost and broke without AEscripts. To prove that point, AEScripts founder Lloyd Alvarez posts a new script for After Effects that will allow you to set a duration for your composition in the render queue by cleverly using the work area.

Creating An Animated Crumpled Paper

December 8, 2013, 07:56 AM

http://lesterbanks.com/2013/12/after-effects-creat...

Inspired by the opening animation for Community, Trevor Penner set out to create something similar in After Effects and walks through how to create a crumpled paper animation with the use of TrapCode MIR.

Creating a Lava Lamp in Maya

December 8, 2013, 07:56 AM

http://lesterbanks.com/2013/12/maya-creating-a-lav...

Using Realflow to create a floating oil type of effect, Ran Ben Avraham shows how to build a lava lamp effect, walking through the simulation, lighting, shading and rendering.

Golaem Crowd Update

December 7, 2013, 09:44 AM

http://lesterbanks.com/2013/12/maya-golaem-crowd-u...

Golaem Crowd has been steadily moving forward with huge updates, and version 3 is not an exception. The recently announced Golaem Crowd 3.0 now has support for any type of custom skeleton, in addition to a new nodal based editor for editing and converting skeletons and motion capture data.

Sharing Motion Templates in FCPX

December 7, 2013, 09:44 AM

http://digitalcinemacafe.com/2013/12/06/tutorial-s...

On episode FCG006 of FCPX Grill we were discussing how to share Motion templates between machines and I thought it would be a good idea to make a quick tutorial. What this allows you to do is to share graphic templates between your edit suites so everything will look consistent.

Nuke - Using the Shuffle Node

December 6, 2013, 11:23 AM

http://lesterbanks.com/2013/12/nuke-using-the-shuf...

Demonstrating a much streamlined workflow for dealing with multiple roto-shapes in Nuke, createfxUK shows how to take various rotoshapes, and essentially store them, using the shuffle node, in a different color channels that can eventually be rendered out as a single file. This prevents having to render a separate matte for each roto shape and offers a much cleaner workflow.

AE - Creating a Facial Rig

December 6, 2013, 11:22 AM

http://lesterbanks.com/2013/12/after-effects-creat...

The second installment into character rigging in After Effects, David Legion places the focus on demonstrating how to set up a rig that can be used to control a character’s face in After Effects.

New Pro Audio Training Series

December 6, 2013, 11:22 AM

http://www.broadcastnewsroom.com/articles/viewarti...

Digital Music Doctor announces the release of a new video training course, Sonar X3- Know It All! This course contains over 4 hours of interactive videos which cover all aspects of audio and midi recording, editing, mixing, and mastering for Cakewalk Sonar X3 digital audio workstation software.

Soft IK Tool | Maya

December 5, 2013, 05:40 AM

http://lesterbanks.com/2013/12/maya-soft-ik-tool-h...

There rare plenty of ways to avoid the unwanted and jarring snapping actin that shows up when pushing an IK joint chain too far in Maya, but here, Nick Miller demonstrates his Soft IK Tool that can help soften the movement.

Destroying A Column

December 4, 2013, 01:50 PM

http://lesterbanks.com/2013/12/cinema-4d-destroyin...

Showing the use of one of his favorite plug-ins for Cinema 4D, Thrausi, Jamie Hamel-Smith demonstrates how to destroy a Corinthian column, creating some great looking effects easily.

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