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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Distribute Objects with Mash Distro Node

January 16, 2014, 10:56 AM

http://lesterbanks.com/2014/01/maya-distributing-o...

The MASH Distribution node will allow you to create various arrays of objects in Autodesk Maya and will even allow you to distribute objects across the surface of another object. Here, Mainframe’s Ian Waters shows how to use the Distribute Node with some simple shapes and objects.

Welcome to After Effects: Color Correction

January 15, 2014, 11:02 AM

http://ae.tutsplus.com/tutorials/workflow/welcome-...

This 10-part series has been designed to help anyone starting out in the world of After Effects. In this episode, we’ll take a look at color correction. We will explore blending modes and how to brighten and darken footage. We’ll learn how to create vignettes and how to use them for creative focus. We will also take a look at adjustment layers and how to color correct staggered layers in the timeline. Enjoy…

Creating a simple Rig - Maya

January 15, 2014, 11:01 AM

http://lesterbanks.com/2014/01/maya-creating-a-sim...

There are many ways to rig one thing in 3D, and here Rigging Artist Arun Lingasamy shares one technique for creating a rig for a spring in Autodesk Maya. Quite often something will look simple, as in the case of rigging a spring, what you want is a scaling action along one axis, but doing so will also scale the form of the swept shape that makes up the spring.

Creating and Lighting a Space Scene

January 13, 2014, 11:06 AM

http://lesterbanks.com/2014/01/cinema-4d-creating-...

Taking a look at basic lighting and textures for creating a space scene in Cinema 4d, Shane Benson covers setting up the scene with the background reference image, and lights, with some basic light settings.

Final Cut Pro X Tutorial: Luma Mask Template

January 12, 2014, 09:49 AM

http://www.youtube.com/watch?v=QSaw-gStqmk&feature...

Final Cut Pro X Tutorial: Luma Mask Template Download template here: http://www.fcp.co/forum/utility/17263-luma-mask In my first FCP X tutorial, I show you how to use this free Motion template to aid in compositing with animated mattes. From: NLE_Ninja Effects Views: 0 0 ratings Time: 05:57 More in Film & Animation

Creating and Lighting - Cinema 4D

January 12, 2014, 09:46 AM

http://lesterbanks.com/2014/01/cinema-4d-creating-...

There are many variables that can contribute to great lighting in a rendering, and here Shane Benson provides an overview for working with lighting in three parts. Showing how to create a space scene from scratch, Shane starts with one of the most important factors in lighting in Cinema 4D, which is modeling. Understanding lighting can oleo help you in your modeling, adding parts that will be meant to catch the light.

AE - Removing Logos from Clothing

January 11, 2014, 09:32 AM

http://lesterbanks.com/2014/01/after-effects-remov...

One time or another, there will be a logo in some footage that you will need to remove, and assisting in one method to do exactly that, Mikey Borup shows how to use After Effects tracking to take out or add in a new logo on some clothing.

Tutorial 03: Converting and processing RAW scan da

January 10, 2014, 12:57 PM

http://www.triplegangers.com/index.php/blog/cat/tu...

Another FREE tutorial from triplegangers.com. The video features some mild nudity, purely designed for educational purposes and falls within YouTube's Policy.

Resolve 10 In-Depth From Ripple Training

January 9, 2014, 05:55 PM

http://vanhurkman.com/wordpress/?p=2885

I try not to post two promotional articles in a row, but I’m still wrapping up the whopping five book year I started in 2013, and I’ve been too busy to bloviate any further here since my last two books came out. However, many of you have been clamoring for Resolve 10 training, and with Resolve 10 finally shipping on November 7th, I’ve heard your pleas and have been working with Steve Martin and the good folks at Ripple Training to make it happen, incorporating updates for 10.0.1 and 10.0.2...

Tutorial – FCPX 10.1 Video Rolls and Localizatio

January 9, 2014, 05:36 AM

http://digitalcinemacafe.com/2014/01/09/tutorial-f...

Rolls is a little understood feature of Final Cut Pro X. They become most powerful when you have to export at the end of a project. In this tutorial we’ll look at some really powerful features that make it really easy to create International “Localizations” versions of a file and be able to do them all in ONE step.

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