To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Transcript: Digital Production Buzz – March 14,

March 15, 2019, 10:49 AM

https://www.digitalproductionbuzz.com/2019/03/tran...

HOST Larry Jordan GUESTS Brenton Ough, CEO & Co-Founder, Touchstream Tom Sloper, Professor, Game Designer and head of SC eSports, SC eSports Leon Pao, President, SC eSports Sophie Chu, Secretary & Player, SC eSports Miguel Mendoza, Competition Manager & Player, SC eSports John Kowalski, Director of Broadcast & Network Sales, Clear-Com James DeRuvo, Editor-in-Chief, doddleNEWS == Larry Jordan: Tonight on the Buzz, we look inside eSports.… The post Transcript: Digital Production ...

Fix Misty Shots in DaVinci

March 15, 2019, 10:48 AM

https://www.rocketstock.com/blog/fix-misty-shots-r...

While preparation in filmmaking is critical, there are some circumstances—predominantly in documentary filmmaking— where you can only hit record and hope for the best. At the time of writing this, the UK is currently getting battered by storms. And although we’re not unfamiliar to a grey sky, the winds are packing a harsher punch than usual. Perfect for capturing library assets of subjects and moments that you can’t obtain on an ordinary day.

Five Feet Apart editor, Angela M. Catanzaro, ACE

March 15, 2019, 10:48 AM

https://www.provideocoalition.com/aotc-FFA

Angela M. Catanzaro, ACE, has been an assistant editor and an editor for 20 years. Her work as an editor includes the TV series Friday Night Lights, Parenthood, Suits, The Man in the High Castle and the pilot for Code Black. Her previous feature work includes editing The Foreigner.

OBJ Toolkit Updates With New Features and Tweaks,

March 15, 2019, 10:48 AM

https://lesterbanks.com/2019/03/obj-toolkit-update...

Jan Jinda’s OBJ Toolkit for Maya adds some new features including one for Maya and Zbrush workflow. OBJ Handling in Maya is straightforward. That is until you have to import and export lots of files.

When I accidentally open all the bins in my projec

March 15, 2019, 10:48 AM

http://renderplease.tumblr.com/post/183474105975

(Someone did this yesterday and I was both amused and horrified)

A Quick Introduction to 3D Coat Cloth Simulation

March 15, 2019, 10:48 AM

https://lesterbanks.com/2019/03/introduction-3d-co...

Anton Tenitsky shows how cloth simulation in 3DC can help to sculpt cloth elements. Artists have some great choices when it comes to cloth tools. Likely the best is Marvelous Designer, a standalone application that

SideFX's new PDG technology automates pipeline ta

March 15, 2019, 06:17 AM

http://www.postmagazine.com/Press-Center/Daily-New...

TORONTO — SideFX (http://sidefx.com) has released Procedural Dependency Graph (PDG) technology, which will be available in the upcoming release of Houdini 17.5 as a new Houdini operating context called TOPs (Task Operators) and as a standalone application called PilotPDG.

How to Use MASH Color Nodes with Redshift

March 15, 2019, 06:17 AM

https://lesterbanks.com/2019/03/how-to-use-mash-co...

Small Robot Studio shows how to use the MASH color nodes with the Redshift renderer in Maya. There are plenty of tutorials out there that show how to pipe the MASH color with the Arnold

Alkemy X: A VFX guide to pilot season

March 15, 2019, 06:17 AM

https://postperspective.com/alkemy-x-a-vfx-guide-t...

Pilot season is an important time for visual effects companies that work in television. Pilots offer an opportunity to establish the look of key aspects of a show and, if the show gets picked up, present the potential of a long-term gig. But pilots also offer unique challenges. Time is always short and budgetary resources are often in shorter supply, Continue reading → March 14, 2019 The post Alkemy X: A VFX guide to pilot season appeared first on Randi Altman's postPerspective.

Free Cinema 4D Tag Pins Nulls to Vertices

March 15, 2019, 06:17 AM

https://lesterbanks.com/2019/03/free-cinema-4d-tag...

Mikhail Yudin’s free python tag for C4D pins nulls at selected vert positions. Python is a great way to quickly create tools for many DCC’s including Cinema 4D. For example, Mikhail Yudin has a python

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