To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

TotalFX: Introducing Update 7.1

February 15, 2020, 02:48 PM

https://newbluefx.com/blog/totalfx-introducing-upd...

  We continuously strive to offer more by introducing new features and improvements to our plugins. The update is a response to your recent requests and your valuable feedback. Here is what’s new.    Color Replace Color Replace from our Filters collection lets you pick a color in your video and replace it with another. The post TotalFX: Introducing Update 7.1 appeared first on NewBlue.

How to Make a Train Travel on a Spline in C4D

February 14, 2020, 05:11 PM

https://lesterbanks.com/2020/02/how-to-make-a-trai...

Aleksey Voznesenski shows how you can get a train to travel one a spline in Cinema 4D with some helpful tips. One of the things that Cinema 4D makes simple is animating objects along a spline.

New UVToolkit Aims to Make UV Workflow Easier in C

February 14, 2020, 01:40 PM

https://lesterbanks.com/2020/02/new-uvtoolkit-aims...

Flavio Diniz’s new FD UVToolkit unwraps objects in three simple steps. Many 3D users don’t mind tasks like weighting or UVing. Many do, however. Creating UV’s and unwrapping 3D models into 2D projections is an

Red Giant Releases New Installment of Cheap Tricks

February 13, 2020, 08:10 PM

https://www.aotg.com/red-giant-releases-new-installment-of-cheap-tricks/

Just in time for the cinematic release of “Sonic the Hedgehog” the movie, “Hashi” the Action Movie Dad demonstrates how to sell the supersonic speed of characters in brand new episode of Cheap Tricks, now out on YouTube

#red giant#cheap tricks#sonic the hedgehog
How to Create Dynamic and Reactive Shadows in Ae

February 13, 2020, 01:52 PM

https://lesterbanks.com/2020/02/how-to-create-dyna...

Nick Greenawalt shows how you can create reactive shadows in Ae using a Color Controller. Adobe After Effects relies heavily on writing expressions to do a lot of heavy work. Even in the most straightforward

Zone Below Makes Things Behind or in Front in Ae

February 13, 2020, 01:52 PM

https://lesterbanks.com/2020/02/zone-below-makes-t...

Motion Desk’s new tool for After Effects allows you to reveal any part of a layer. Have you ever wished that there was an easy way in After Effects to make layers weave in front

How to Create a Rolling or Coiling Rig in Maya

February 12, 2020, 01:19 PM

https://lesterbanks.com/2020/02/how-to-create-a-ro...

David Palley shows two ways to create a rolling or coiling rig in Autodesk Maya. Having an object roll or coil up into itself is something that you will often see for creature tails and

How to Use Weighted Normals in Blender for Modelin

February 12, 2020, 01:19 PM

https://lesterbanks.com/2020/02/how-to-use-weighte...

Gleb Alexandrov looks into the Blender Weighted Normal modifier as a game-changer for hard surface work. When creating models, you can substitute “tricks” for more detail. As an example, instead of beveling all your edges,

An Easy Way to Get a Paper Cutout Stop Motion Look

February 12, 2020, 01:18 PM

https://lesterbanks.com/2020/02/an-easy-way-to-get...

Ben Marriott shows how you can get a paper cutout stop motion look in After Effects using Shape Layers. You can get that stop motion look in After Effects without having to create stop motion

Creating a Swarm on a Surface With Houdini

February 12, 2020, 01:17 PM

https://lesterbanks.com/2020/02/creating-a-swarm-o...

Junichiro Horikawa shows how you can create a swarm on a surface, using schooling simulations. Junichiro Horikawa‘s new tutorial has a look at how to make a swarm on a surface in Houdini. We’ve seen

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